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Summary
"Dark Hollow Escape - Escaping From Flash 7" features a captivating adventure created by Darzzr, where players find themselves awakening in front of a mysterious house in "Dark Hollow". Their mission is to gather useful items and solve puzzles to escape. The game relies heavily on photographic elements, challenging players to pay attention to intricate details and patterns. As they navigate through the environment, players encounter obstacles like a cryptic dog and several locked doors, which require specific keys to unlock. With sharp problem-solving skills, players ultimately find the keys to a truck, marking the end of their escape journey.
Highlights
The game is set in the spooky location of Dark Hollow, requiring sharp attention to detail to navigate π
Players must contend with obstacles like locked doors and a creepy, hungry undead dog πΎ
Intricate patterns and hidden codes pave the way to unlock further mysteries π
A trusty map aids players' exploration through the photographic rooms πΊοΈ
Key items like silver and gold keys, a screwdriver, and bone are essential for progression ποΈ
Final accomplishment includes retrieving jewels and escaping with truck keys, marking a victorious escape! π
Navigate through intricate photographic scenes πΈ
A friendly reminder: always keep an eye out for hidden patterns and codes π
Battle against creepy character obstacles like undead dogs πΆ
Piecing it all together eventually leads to escape with a truck's keys π
Overview
In 'Dark Hollow Escape', gamers are thrust into a seemingly haunted territory, where each click reveals potential clues or challenges. The game's photographic base adds a layer of realism, making players feel immersed in a tangible world where observation is key. From puzzling patterns on walls to eerie soundscapes, it's a game that keeps you on the edge of your seat.
Adventurers must use strategic thinking to navigate through shadowy rooms, solving intricate puzzles. The pressure mounts as players encounter undead creatures and tricky locks barring their way. Each room demands attention and cunning, especially when dealing with complex patterns that hold the key to progression. Itβs all about piecing the clues together to outsmart the game's enigmas.
Ultimate victory feels sweet as players finally piece together the last of the jewels and unlock the truck, making their escape from Dark Hollow. The experience is a thrilling blend of mystery and logic wrapped in an atmospheric setting. The game's nostalgic nod to earlier forms of puzzle-solving escapades is sure to ignite excitement for both new players and seasoned veterans alike.
Dark Hollow Escape - Escaping From Flash 7 Transcription
00:00 - 00:30 welcome back to escaping from flash and this is dark hollow escape from self-defiant games so let's get straight on pushing through the roads to mouse city right so you woke up in front of this house located in the dark hollow collect useful items and solve puzzles in order to figure out how to escape so unlike the last game this one's clearly photographic based and turn off the
00:30 - 01:00 music do a quick bit of guitar there and let's see what we can do well we've got a key straight away a silver key this number is loose and barely hanging on so that presumably is four seven six nine thinking ahead and we can't unlock the gate but we do have this silver key let's open that there's a undead dog a creepy dog it is probably hungry keys to the old truck
01:00 - 01:30 maybe in the house though can i go straight into the house is the dog gonna get me apparently not all right um presumably i need to think about that dog later on uh anything to click on here back to the old pixel hunting again what have we got oh a map right so i have some rooms with that in mind let's have a quick look around a picture with a pattern behind it you
01:30 - 02:00 took down the picture towards something strange well it's a pattern of dots but i can't click on anything there can i the door is jammed so i can't open that thing i think that's all for the moment and there's a door that's locked right so i can't do anything with that yet going to this side so as we can kind of see where things are clickable because they tend to be a bit out of place ah right this is that pattern so let's see uh so it's kind of like a
02:00 - 02:30 four a y and we've got these sort of symmetrical y patterns and a diamond at the bottom can i remember that or i'm gonna have to write this down let's see square four at the top and diamond at the bottom and then this y shape in the middle these y shapes either side that was good we have a key a gold key is that anything else or can i now just
02:30 - 03:00 get into that door is this going to be the door key yes right what is the next thing i can open something is missing so we're looking with three of these things is there anything else again hunting around i was a bit optimistic clicking on things in the mirror but then again you never know with these games there's so much detail in this big photographic i keep wanting to click on every little detail that's still jammed so there should be other things
03:00 - 03:30 around that i can still get to i presume there should be a room ahead there should there hmm now what's interesting is looking at this map here that's weird because we've got these uh obvious doors in the back but clearly they don't go anywhere so it's a bit of a strange situation ah there's an ah i can go forwards here so we'll come back to that move to the next room and here
03:30 - 04:00 oh there's something clickable there nothing useful just some old vitamin and a code ah now we did have that coded noise so i think it was false we'll try it so if i remember it correctly it was four seven six nine that's correct so that was a that was a jewel that was of course from the uh front gate so we're looking for these jewels obviously because i wasn't sure what
04:00 - 04:30 they were from the silhouettes you know they could have been shells or something what if we go backwards from here ah another lock door the keyhole is black so i'm looking for a black key oh you know what i've just realized is that this room and this room are the same room and in fact i think this is also the same room isn't it you're just looking at different angles yeah this is that structure that i'm highlighting there with the mouse pointer that is this thing here
04:30 - 05:00 and if i turn around is this all the same room i think it might be if that's true then what's reflected in the here obviously that's the same light fleeting that's reflected there but this wall should be visible on the other side no it's not okay that is a different room oh new location right so i've just realized if you go forward from here we can get somewhere new um which again is just another view of that of this this room
05:00 - 05:30 um i can see a kettle here again doesn't seem there's anything in particular that i can click on so i'm wondering why i have this oh hello right so there's a movable tile there so i've got the second jewel so i'm looking for jewel number three still which i'm then wondering there must have been that other room so i've come back here because i don't
05:30 - 06:00 think there was anything here which makes me think there must be something i can click on oh hello right at the side of the screen there there's a screwdriver right we can use that i presume to get into that jammed not this door although maybe but i'm thinking get into this so let's use this which gives us the black key now we go back to this door open it up
06:00 - 06:30 and ah we have a brand new room this is a bedroom and we've got a bone well that's for the dog outside is there anything else yes a strange crack in the wall there's nothing i can do with that yet let's go and sort out this dog situation so we give the bone to the dog the dog is now happy what has that given me does it give me a hammer i presume i can use that on the crack
06:30 - 07:00 seems a bit destructive but let's give it a go now i'm lost how did i get there i know there's a map oh yeah that's the way i did it so hammer on crack jewel number three right now can i get to the where was it that i had that box here it is so jewel number one jewel number two jewel number three and there's the keys
07:00 - 07:30 i say the keys what am i actually looking for here i mean what i'm supposed to get out i know it's an escape game but i seem to have started outside so i'm not quite sure what the point is here did i need to use the keys on oh the keys on the truck yeah the keys on the truck and i escaped that was a pretty straightforward game