How Brazil DOMINATED Siege with This Confusing Aim Method
Estimated read time: 1:20
Learn to use AI like a Pro
Get the latest AI workflows to boost your productivity and business performance, delivered weekly by expert consultants. Enjoy step-by-step guides, weekly Q&A sessions, and full access to our AI workflow archive.
Summary
In this insightful video by Fett, the secret behind Brazil's dominance in "Rainbow Six Siege" is unraveled. Despite being renowned for their aggressive playstyle, Brazilian teams don't rely on flashy aim techniques but focus on simple, precise crosshair placement and exceptional game sense.
Highlights
Brazil has dominated the Siege scene, winning the majority of high-tier tournaments. ๐ง๐ท
Brazilian players are known for aggressive play and laser-precise aiming techniques. ๐ช
Simple crosshair placement and strategic gameplay are their actual keys to success. ๐
Despite popular beliefs, intricate aiming is not necessary to excel, as shown in comparisons. ๐
Pro-playersโ success often stems from strong game strategies, not just raw aiming skills. ๐ฏ
Key Takeaways
Brazilian teams excel due to precise crosshair placement, defying flashy aim conventions. ๐ฏ
Aggression is a hallmark of Brazilian gameplay in Siege, contributing to their dominance. ๐ฅ
Aim is less critical in Siege as game sense, positioning, and utility management take precedence. ๐ก
Low sensitivity settings among Brazilian players highlight the emphasis on careful aim and placement. ๐
Pro players can succeed with fundamental mechanics and game knowledge over flashy techniques. ๐
Overview
Brazil's supremacy in the competitive Rainbow Six Siege arena is evident with their overwhelming presence and victories in world championship tournaments over the past years. Their playstyle, heavily characterized by aggression, doesn't rely on flamboyant mechanical skills. Instead, they emphasize basic yet effective crosshair placement, allowing players to make precise shots consistently.
Fett illustrates how Brazilian teams, contrary to expectations, often employ simple aiming methods. Examples include players like Herds and Handy who exhibit straightforward aiming techniques, focusing more on placing crosshairs accurately rather than engaging in complex maneuvers. This method, although seemingly mundane, proves efficient and is part of why they seize numerous victories.
The video also dismantles common myths around aiming in Siege, noting that exceptional performance isn't tied to flashy skills or fast hand movements. Instead, it's about maintaining solid gameplay strategies, like proper crosshair placement and smart use of utility, that determine success in professional esports settings. Seeing players outperform with basic mechanics reinforces the fact that anyone can adopt these approaches to improve their game.
Chapters
00:00 - 00:30: Introduction to Brazil's Dominance in Siege The chapter introduces Brazil's dominance in the Siege gaming scene, highlighting their impressive track record over the past two years. In this period, Brazil has won five out of six world championship tier tournaments. Notably, in 2023, all teams in the grand finals were Brazilian. Since 2021, there has only been one year where Brazil didn't win the majority of official S-tier Ubisoft events. The chapter aims to explore the unique mechanical habits that contribute to the Brazilians' overwhelming success.
00:30 - 01:00: Brazil's Aggressive Playstyle The chapter titled 'Brazil's Aggressive Playstyle' delves into the characteristic play style of Brazilian esports teams, which is widely recognized for its aggression. The narrative explains how Brazilian teams often favor a strategy of overt aggression, attacking their opponents with intense fervor and enthusiasm. This approach is not just hearsay but can be observed in game recordings (VODs) where Brazilian teams consistently apply pressure. For instance, in a round by W7M, a Brazilian team, this aggressive playstyle is evident as they persistently engage with the enemy team.
01:30 - 02:30: Exercise on Assessing Player Skills The chapter titled 'Exercise on Assessing Player Skills' discusses an early phase of a game where the players have managed to eliminate two opponents quickly. A player named Lobin takes an aggressively strategic position, showcasing a style common among Brazilian teams characterized by passion, aggressive play style, and precise shooting abilities. This approach traces back to at least seven years ago and is part of a larger cultural trend within Brazilian teams in the game Rainbow 6 Siege.
03:00 - 04:00: Analysis of Player Clips The chapter "Analysis of Player Clips" begins with a rhetorical question about the correlation between constant engagement in gunfights and remarkable aiming skills. It then introduces an exercise designed to provide insight into this query. The exercise involves showing three video clips to the readers or viewers, with the significant details like kill feed blurred and audio muted, restricting context clues. Viewers are challenged to assess the skill level of players, specifically within competitive or professional settings in the game of Siege. The chapter then invites the audience to evaluate the second clip by identifying the player's region.
04:30 - 05:00: Herds' Simple Aiming Style This chapter delves into the discussion about different tiers of professional play, ranging from tier one (professional) to tier four (below amateur). It mainly focuses on analyzing gameplay clips to determine the skill level and success of players within these tiers. The narrative encourages viewers to watch and guess the tier and level of accomplishment of the players based on their gameplay mechanics.
05:30 - 07:00: Other Top Brazilian Players In the chapter titled 'Other Top Brazilian Players,' the focus is on evaluating the competitive prowess of various Brazilian Slashpro players. The chapter invites readers to assess the skill levels demonstrated in different gameplay clips, including the oil pit clip, the border clip, and the cafe clip. It encourages an interactive approach by asking readers to guess the competence of each player based on the clips. The chapter highlights the diversity and talent present among Brazilian players, showcasing their gameplay styles and how they contribute to the competitive scene.
07:30 - 09:30: Misconception of Mechanics vs. Gunfighting In this chapter titled 'Misconception of Mechanics vs. Gunfighting,' the narrator discusses a player named Alvin, known for his impressive mechanical skills in gaming. Alvin's exceptional one-tapping and flicking capabilities in a game were highlighted through a particular clip that gained a lot of attention. Despite performing in tier 5 (T5), the clip's popularity significantly boosted Alvin's competitive gaming career as it showcased his abilities, leading him to be noticed by higher tiers. This example emphasizes how mechanical prowess in gaming can sometimes misconstrue actual gunfighting skills.
10:00 - 12:00: Controller Players in Siege The chapter titled 'Controller Players in Siege' discusses the performance of a player named Alvin, who was picked up by several tier three teams. Despite being a mechanically talented player with clean aim, Alvin eventually underperformed in competitive settings. The chapter also mentions another player named Ree, who is known for his impressive one-tap shots and overall skill.
12:30 - 14:00: Comparison of Professional Players The chapter discusses a player known for his impressive mechanical skills in gaming, described as a 'viewerโs dream.' The player, hailing from the European region (EU), has shown significant skill resembling a well-known player named Sploit. Despite his talent, he has not progressed beyond tier 2 competition in EU, with no clear statistical achievements or records available. Professional players have varying opinions about him, but generally acknowledge his mechanical prowess in the game.
14:30 - 20:00: Spoit vs. Jinxy 1v1 Analysis The analysis of the 1v1 match between Spoit and Jinxy highlights Spoit's performance on official game days, indicating that his gameplay is not as impressive as it seems in his highlight clips. Despite his notable past at the tier 2 level of competition with Eminem Academy in EU semi-pro play, his current performance is critiqued. The summary focuses on a specific clip where Spoit's actions seem amateurish, as he navigates down a staircase in a manner likened to swiping on a controller.
20:30 - 21:00: Conclusion on Aim in Siege The chapter discusses the achievements of a player named Herds, who was acknowledged as the world champion in 'Siege' with the W7M esports team throughout the year 2023. Herds' team won every major Siege event that year, and he personally earned MVP titles in two tournaments. At the Sixth Invitational in 2024, Herds set a new record with 336 kills. Due to these accomplishments, he is considered the world's best player, and the chapter explores his aiming style.
21:00 - 27:00: Final Thoughts and Message to Viewers In this chapter, the focus is on assessing the qualities of successful Brazilian players in a gaming context, specifically using Handy as an example. Handy recently won a prestigious tournament, the sixth Invitational 2025, proving his worth as a top player. The discussion highlights the differences between flashier players who did not achieve as much success and those like Handy, who may seem simple and straightforward but achieve noteworthy accomplishments.
How Brazil DOMINATED Siege with This Confusing Aim Method Transcription
00:00 - 00:30 brazil is the most dominant region in siege by far in the past 2 years they have won five out of the six world championship tier tournaments in fact in 2023 every single grand finals team was brazilian and since 2021 there has only been one year where brazil hasn't won the majority of official s tier ubisoft events but what do they do so differently to dominate in this video i'll be breaking down the exact mechanical habit that makes brazilian so nasty but is actually so simple that
00:30 - 01:00 even you can do it if you ask any pro or esports fan what brazil's play style is known for it's aggression i mean brazilian teams just love to throw their bodies at the enemy team if you watch any of their vods at all and even just look at this round w7m the brazilian team the round
01:00 - 01:30 has barely just even started but essentially they've killed two bds players off spawn and lobin has put himself in the most aggressive position possible to dominate that round he's contested the entry almost directly and this is a common trait across a lot of brazilian teams even since 7 years ago when muchfly made a video about how brazil would play siege it says brazil's one of the most passionate reason when it comes to rainbow 6 known for their aggressive play style and laser accurate gun skill now if they're taking this
01:30 - 02:00 many gunfights all the time aggressively that must mean their aim is disgusting well to answer this question i first want to do a little exercise i'm going to play three little clips on the screen i'm going to blur out the kill feed and mute the audio so that you don't have a lot of context clues and i just want you to essentially guess how good these guys are of competitive or slashpro players in siege this is clip number two and i want you to guess one what region
02:00 - 02:30 they're from two what tier of pro play they play at so tier one pro tier 2 semi-pro tier three amateur tier four below or and and what level of success do you think they've achieved at their tier of play and finally this is clip number three and yeah i just want you to if you need time to go back and watch these clips through just do it i just want you to guess and and essentially just guess based off just watching how they play and their mechanics like how
02:30 - 03:00 good of a competitive slashpro player do you think each of these players are so i'm going to let this clip play out till the end right um play it back if you need mute me if i'm being annoying um i can play the sound i'm sorry but yeah there we go that's that clip done now just pause the video and just take a guess for one the oil pit clip two the border clip or three the cafe clip how good each player is okay you guys done yet all right so clip one is from a guy
03:00 - 03:30 named alvin so alvin is a north american player he's one-tapping people it's a very very clean very satisfying clip to watch he's hitting flicks he's doing all the quick beats all the most impressive mechanical skills in the world alvin hit this clip in t5 and this is funny because i actually noticed a top before but alvin basically launched his comp career off this clip because it got so many likes off being a disgustingly clean clip that he got noticed by tier
03:30 - 04:00 three teams and tier three teams eventually picked him up and then alvin actually did awful in a tier three settings he did he did pretty abort now no shame to alvin i hope he's doing well out there and he's a very mechanically talented player but with how clean and disgusting his aim was in in this sequence of clips he posted he really really underperformed in comp clip two is from a player named ree now ree is a disgusting player known for one taps and
04:00 - 04:30 flicks and oh my god a viewer's wet dream right if you're watching these clips this is this is what you want to watch when you think about mechanical skill in siege this guy looks like he's like the second coming of sploit which is funny because he is actually from eu now what does he do at eu well he's never made it past tier 2 competition in fact i don't know actually how well he does at all in games i don't even think he does that well i i couldn't really find any stats but i remember asking some pros about him and they said on
04:30 - 05:00 officials on match days on game days he doesn't even do all that well despite his clips looking absolutely disgusting this he's a player who peaked at tier 2 competition on eminem academy in eu semi-pro play now the last clip the clip where the you know he's not hitting a clean oneot tap head shot he's he's walking down a staircase and honest to god it looks like he's swiping on a controller when he walks down that staircase we can put that back one more
05:00 - 05:30 time this is from three times in a row world champion herds on w7m on 2023 the year that that roster won every single siege event in the year and not only that he mvp two of those tournaments and broke the kill record with 336 kills at the sixth invitational 2024 this was he was widely regarded as the best player in the world at the time but you can see his aiming style is a
05:30 - 06:00 lot more simple and honest to god a lot more botlike than the other flashy players that never made it as far but okay maybe maybe this is just herds right maybe this is just one brazilian it can't be the majority of them right well okay let's look at some other top brazilian players this is handy handy just recently won the sixth invitational 2025 the $3 million most prestigious tournament of the year and he was top rated on his team now if you watch handy
06:00 - 06:30 play you'll notice that actually he also looks kind of the same now he kind of hit a nice flick there but for the most part he's just he's playing very very simple siege he's just placing his crosshair where it needs to be and so when he sees the enemy he doesn't need to hit a godlike flick to shoot them he just wraps around corners with this crosser at head level playing solid he doesn't he doesn't move he he kind it's kind of the same thing right he kind of looks very simple and slow and smooth
06:30 - 07:00 and a little robotic let's look at dota dota mvped on w7m the second iteration of the roster when they won the montreal major right before faze won the invitational this was the best player performing on the team at the time and you see a similar thing he he's not flicking on the angles he's just placing his crosshair he's wrapping an angle right he may be shooting and he's just he doesn't need to move his crosshair too much when he takes a gunfight he
07:00 - 07:30 it's just solid clean crosser placement he's not flicky he's not sparky he's not leaning honest to god he's not what most people think of when they think of a mechanically nasty player they don't expect to see players look like this and this is a very common trend for all the brazilian players and going on to herge earlier i really liked the segment done by jesse jic right he kind of i'll just explain the most common question i get asked analyst is who is the best player
07:30 - 08:00 in the world and i want to make i want to make it very clear to anybody on social media to all the people watching the co- streams to anybody who maybe isn't as familiar with the rainbow 6 competitive scene the answer is heard we're past the point of debate after the year we have seen from herds in particular he is the best player in the game over the course of the last year i don't care who's putting up the best yeah so there you go best player in the world at the time and when he's shooting
08:00 - 08:30 people it's very simple it's very simplistic it's it's not fancy at all he just places his crosshair in the right spot and then he shoots when he needs to shoot and here's the thing is that i what i'm trying to say here is the region known for the most disgusting mechanical players in the world the most aggressive players in the world when you watch them they're not doing fancy shyo or shon peaks in fact in all these clips you barely see them ever doing movement tech or hashon peaks or shso peaks or
08:30 - 09:00 any crazy flicky linen type of stuff i mean yeah they could use a tech and look flashy but it's a far shot difference from say 2018 bolo you know flicking and leaning all over the place because i guess the point of this video is to to break that mold of what people think oh my god look at this guy he has disgusting flicks he has disgusting mechanics he's the best player in the world he's going to be so good in pro play because he's disgusting well actually no because when you compare that to bolo today even when he hits like a ash rush the way he plays is so
09:00 - 09:30 different you could see that in his gameplay now it's much slower it's much more you know angle wrappy even though he kind of still has the same traits you could see how proleague has developed him from a young player into a solid crosshair placement solid player and so the secret aiming trick brazilians use to dominate aggressively in the pro meta is actually just to have simple crosshair placement and not that flashy of aim and it makes sense right think
09:30 - 10:00 about who would win more in this gunfight scenario walking up right there the guy that walks up and then plays to halo flakes onto the person holding him or the guy that walks up the staircase with his crosshair locked and just pre-firing you know playing off crosshair placement and just reaction time right most likely the second one because this one's going to take this gunfight and try to hit that flick the whole time it's not consistent because i wanted to break the age-old misconception of mechanics versus gunfighting right how raw of aim you
10:00 - 10:30 have has nothing to do with how lethal you are in the actual game of rainbow six siege itself and i'm so sick and tired of people coming into my chat well you know look at this guy's aim look at how much he can hit shots that must make him good good player rainbow six right absolutely not in fact if you go to the sensitivity spreadsheet uh exclamation mark 4 my twitch if you want this by the way and you scroll down the brazilian section they play some of the slowest sensitivities in siege of all time none of these [ย __ย ] are hitting crazy
10:30 - 11:00 2018 bolo flicks flicking around the map on any of these sensitivities i implore you guys to go try any of these sensitivities besides maybe a rare few out no honestly all of them these are all disgustingly low besides maybe these two guys who are freaks that play on one you see some common trends of just these really low sensitivities because they're using the sensitivity to simply have extremely solid crosshair placement and that might be why they kind of pan across the screen in such a bot-like manner when we were watching them play
11:00 - 11:30 before there's one liner i said earlier that really sticks out to me and it's about how you know one of the players i watched kind of looking like they're on a controller but if that's true that they truly just look like they're on a controller then wouldn't an actual controller player be able to contest even pro players mechanically and the answer to that question is yes this is mingo mingo is known to have the best aim on controller on console and he's playing against ssg a full pro team and
11:30 - 12:00 a for fun exhibition match granted ssg is actually not really fully trying and trolling a bit but this is still mechanically impressive they're still using their hands to aim their guns and mingo is outclassing them on it this is stompin in the same scenario against ssg right in the exhibition a little bit for funsies he's on a controller you can see the inputs he's on a controller doing this to professional players the professional players might be playing stupid siege but it's it's the gunfight like for the people who have the
12:00 - 12:30 misconception that oh you on a mouse and keyboard you have so much more articulation than the controller players well you know clearly here it's it's not exactly showing through especially in a game with zero aim assist remember siege is an fps auto with zero aim assist controller players like stomping and mingo granted they have hours and hours more than game than the average player are contesting and even out mechanically performing these pro players there was a
12:30 - 13:00 pro only jinxy 1 v1 tournament that he hosted where he threw a bunch of pros in a bracket and then he threw stompin on controller in the bracket it was the best controller player at the time and then stompin actually ended up making it to grand finals after beating ashen beating doki and facing sport in the grand finals in a barn burner 78 match where he did lose but it was close right and you know that should just go to show you just like mechanically speaking he was able to keep up the whole time
13:00 - 13:30 so if a controller player a player that has that little articulation compared to a mouse player really could upkeep gunfighting wise winning gunfights consistently against mouse pc pro players that begs the question how much does aim actually matter in siege and we get to the meat of the video here where aiden text quote tweets one of my tweets i don't remember what it was about i think it was about something about settings or like sensitivity or whatever but aiden text who's a tier 2 player
13:30 - 14:00 right now teaming with stop they just switch over the pc said hotter take aim isn't necessary in the current state of siege like you need a bare minimum decent aim and other factors are 10 times more important gunner just got voted top five in the nal but he aims like jinxy for those of you who don't know who gunner is he's a former pro that i coach and he has the best of five kill record breaking that in the grand finals that we became the best team in the world that at the manchester major
14:00 - 14:30 when i coached him so does aim actually matter in siege well two very well-known players played a 1v one to find out the answer this 1v one is very significant because spo prior to this proved himself the king of 1v ons essentially with just
14:30 - 15:00 using insane movement tech and mechanical skill to outmaneuver almost everyone in these 1v one tournaments but he never played on controller before turning pros though at this point in the 1 v one he has only about 20 hours on controller meanwhile jinxy no matter how much you make fun of his mechanics relative to other players like stop and mingo he's still a really talented console player with tens of thousands of hours on this game on the controller he's winning multiple tournaments he's being the top ranked champion in the
15:00 - 15:30 game almost every single season and you know he's good he can hit quick peaks he can hit shots and we've seen him perform multiple times despite you know being made fun of most of the time he's he's able he he knows he he can play with the controller that's all i'm saying he's not like paraplegic on the controller he he can shoot straight very straight with controller and he's really good so in a matchup where we force boy onto a controller we would expect to see a stomp right well that actually wasn't really the case let's break it down
15:30 - 16:00 round two on the first map spoit is you know obviously uncomfortable he's trying to use the movement to his advantage but already we're seeing that he's able to execute you know this quick pee one tap without even needing to move his crosshair that's number one right he's able to place his crossair in a comfortable spot but he's not able to hit the shots you want on mouse he would have dominated jinxy right there absolutely right oh my god look at his ape right look at a disgustingly bad and jinx is toying
16:00 - 16:30 with him spo this i want to emphasize this look at spo's aim right now this is right here he he cannot hit a shot to save his life like he's whiffing every single bullet but you know once again the the point we're trying to see here is how much does aim really matter in siege jinxy a player that has thousands tens and thousands of hours on this game just lost to a guy with disastrous aim he just lost that round right but you
16:30 - 17:00 know that's just one round jinxy was just trolling let's continue let's let's keep let's keep seeing what happens in this 1 v one jinxy goes up another round but here we go spoes up the wall he vaults through off the sound of the a starts to mask his entry sound jinxy might not know he's there so he's kind of playing a little bit differently but spo notice how he aims he keeps his crosshair like the brazilians locked on the doorway wrapping around so that he doesn't have to hit a crazy shot or flick to react to jinxier here off the swing tying him up at 22 remember this
17:00 - 17:30 is a person with 20 hours who is disgustingly bad on controller versus a player who spent his entire life on the sticks who has hit champion multiple times right this should be an absolute wipe but spo is keeping up spo this round aggresses into a flash headlock at head angle looking at the trophy door and he goes up around on jinxy in this 1v one swinging off a flash using
17:30 - 18:00 positioning using the the art of surprise because here's the thing brain isn't gone right his his brain hasn't left the game he's still the player he is he just doesn't have any sort of raw aim anymore at all he just has his crosshair placement he just puts it in place and then he reacts when he needs to react and we kind of see it starting to come true maybe that maybe aiden tax was right maybe all these other factors like positioning actually and movement matter so much more here we see spo
18:00 - 18:30 taking the nomad against jinxy right throwing utility at him trapping him in a corner right because if we look back on this right spo isn't hitting too impressive of a shot right but he's using his utility to trap jinxy in a corner so he comes up main stairs flashes to make sure he isn't in the room right puts a nomad charge down to trap him in the this master room right here it hits him he's using his utility of movement and other factors in
18:30 - 19:00 siege that aren't just raw aim like ad attack said in the tweet earlier that are so much more important to get jinx in a position that he just has to aim at it with wrapping around the corner and reacting and pulling his trigger and he gets a kill on jinxy this is a player who's at about a gold level of skill on controller up double the round score on jinxy now now the next couple of rounds jinxy comes back by just simply out musling spoit spo can't even hit a [ย __ย ] you know nitro cell stationary and he's just getting absolutely aggro
19:00 - 19:30 swing by jinxy because you know once again like look jinxy can hit these shots because he's had so many hours on controller right look at that crosser placement jinxy's him now spoit realizes okay i can no longer take an operator or take an approach that takes direct gunfights with jinxy he's just going to lose an aim battle so he's going cava a operator that's known to be able to run fast without making a lot of sound to out position jinxy and that's exactly what he's doing he's running circles around jinxy now jinxy they're literally playing around a game of bearing around right now spo's hiding in a corner to be
19:30 - 20:00 able to get close to him to play the shotgun on him right now and jinxy is absolutely terrified of it he's just trying to get out moved and that's exactly what spoy's doing right now he's just sitting in a corner he's biting his time and he's out positioning keyword out positioning right it doesn't matter how much aim he has and there you go just like a m just like a bull in a matador he gets close again he gets right up in his face makes him question where he is blings out once again this is all just movement this is
20:00 - 20:30 all just movement and positioning and look the jiggles the baits making him waste his ammo swinging out the last second basically what he did to stop him except on an entirely different input using the shotgun to its advantage right some things don't go sports way and unfortunately for him he uh he loses because you know obviously he can't hit a shot right but next map he's figured out how to beat jinxy because he as a pro player he's not thinking in my mind oh i can't aim i can't beat him he's thinking how to beat jinxy well how do
20:30 - 21:00 we beat jinxy with no aim we play shotguns and there you go very first round he forces jinxy onto a gunfight angle where he has to go against a shotgun and he hits the shot necessary with the shotgun in order to beat him the next round he goes jacko underneath in order to hit a track on his opponent kind of backing him up into the sight forcing him onto an angle he knows how to wall bang an angle to force jingi to move away and he pushes through off it right he takes the map space off of it because he uses the tackle track to kind of hoard jinxy back into the master area
21:00 - 21:30 of the map walk through and then take easy gunfight where he just has a pre-fire doorway still kind of missed gunshots but once again he doesn't need to aim for these next round after that sploit once again uses a flashbang brilliant flashbang and just needs to wrap his crosser around right that's it he just needs to pre-fire pre-fire wrap his crosser around right no real impressive aim required just pure positioning utility usage and just crosshair placement right and not to mention pre-firing right like the you see a lot of pre-firing happening
21:30 - 22:00 throughout this whole thing because it's very very important right he didn't do it that round but like it's it's part of gunfighting it's part of countering jiggle peaks it's part of how siege is as a game in a one-shot headshot game that relies a lot on pixel angles how you pre-fire pattern these pixel angles how you wrap your angle to get them how you pre you know how you place your crosshair for them that is one of the most important things in this game this round's really beautiful too because you know boy's pushing up the stairs she knows he's here he pushes up all the way back sound baits him comes back around and that's just crosshair placement that has nothing to do with having a
22:00 - 22:30 brilliant raw flicking natural beautiful tracking aim or anything so i couldn't hit him if jinxy was sprinting right here but it was just brilliant so if you take anything away from this video i want you guys to take away that you don't have to be you know the sparkiest flickiest aimer in the world i don't want you to overvalue someone's you know disgusting raw hand control movement you know aim training [ย __ย ] to evaluate a player because honest to god if i showed you those first clips today that earlier when i did the test on who's who you
22:30 - 23:00 guys would have gotten your rock hard over the first two players over the literal world champion you know if that wasn't the case right spoit beats jinxy on map 2 by just outplaying him on an angle he knew how to coers jinxy into peeking out he pre-fired him on the walk out he couldn't really even track him perfectly spoit takes a map off jinxy in a 1 v one where he's on controller map three happens and this is when jinxy starts to get serious he realizes
23:00 - 23:30 there's a threat on the line here he needs to defend his reputation as a controller player there's no way he could just lose to a guy that doesn't you know play controller and and right here it just really brilliant right another bay out to a swing for jinxy but once again jinx doesn't really have a reason to swing this at all but you see how he like spo over here gets flashed on the metal stairs he walks up he kind of hits like this little sound bait and then he shoots on the way down on his prone to mask the sound of him going on the floor these are non- aiming things these are all little tricks he's doing
23:30 - 24:00 to get jinxy to switch out or swing out and take that gunfight a gunfight that's purely positionally based that tricked jinxy on the head height of where was taking the gunfight from this round spo simply just holds an angle that is almost impossible to lose for him because he doesn't have to hit a crazy shot he just has to look in this tiny sliver of angle hold it and then that'll get him the kill nothing to do with aim he didn't have to aim at the angle at all he just he just points at it he holds a pixel and then he presses the trigger button boom that's rainbow six
24:00 - 24:30 siege i think this was the absolute epitome of what of what this 1v one you know amounted to because this round wait it's a one tap on jinx that's just pure map knowledge because that's a common rotation spot on the top floor of this map that's a spot that you you just you just walk up here you aim up because you know the enemy's going to walk through that's pure game knowledge out of spo spot that's really good for attackers through his time as pro play he didn't need to aim whatsoever for this he just
24:30 - 25:00 needed to put his crosshair where he knew a rotation was going to come from to hit a one tap on an input system that he is almost an 100th the amount of time that that jinxy has on it and jinxy breaks the side up off that and jinxy lowkey pulls a little bit of a dirty move here rehost onto a completely different map but spo still keeping it competitive kinchi does get a lot of rounds back but boy you know bust a zombie barrier here
25:00 - 25:30 locks him in this room makes jinxy feel falsely confident they can pull off push up because of the zombie barrier here blocking his right side baits him into the push and just has to pre-fire off his swing look look notice the pre-fires right this is all what part of gunfighting is and the game ended too early because of the match settings but essentially yeah so needs two rounds to get to seven jinxy needs four rounds they end up going to the wire spoit's on just on six rounds jinxy needs one more
25:30 - 26:00 round to win and sadly for the believers uh jinxy wins the fact that spo took a map and took it to map three and took it to match point max overtime last round 66 like the whole stretch playing on controller but he sucks at controller should go to show everyone just how important aim is because i think everyone used to just glaze spoil on on
26:00 - 26:30 his mechanics before this now i hope people can see how little you know his mechanics contribute to his winning in these 1 v ones and in his proleague scenarios it's his decision-making it's his it's his little micro plays he's making with his utility it's just the way he moves around the way he baits you out with sound the way he positions such that the gunfight he has to take is easy because the thing with hitting a crazy flick is that if you force yourself to take the hardest gunfight of all time every single time you're going to lose the majority of the time so make yourself have an easy gunfight i really
26:30 - 27:00 made this video to make the moral of the story out there for everyone who wants to get better at siege drop the fancy mechanics drop the [ย __ย ] and just play simple solid crosshair placement anyone can do it and you too can be good at this game no matter how untalented of aimer or unnatural of a gamer you think you are love you guys i record this way too late so sorry if it's a choppy video see you well well well