Choosing the Best Main Agent in Valorant 2024

How To Choose Your MAIN AGENT in VALORANT! (Updated PRO Guide for 2024)

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    Summary

    In this comprehensive guide, Charlatan, a renowned Radiant coach, dives deep into how players can choose their main agents in Valorant for 2024. The focus is on ranking up from Iron to Radiant by selecting agents that align with individual playstyles and enhancing personal skillsets. Charlatan discusses different agent categories and introduces the new 2024 tier list, highlighting the importance of adaptability and understanding diverse gameplay scenarios to reach Radiant level. The guide also emphasizes the significance of mastering agents and leveraging them strategically within ranked environments up to Immortal 3.

      Highlights

      • Charlatan emphasizes finding the perfect agent based on your playstyle for faster rank improvement. 🎮
      • Movement-based agents offer better improvement opportunities in lower ranks. 🏃‍♀️
      • Understanding meta and agent categories aids in selecting optimal agents for your rank. 📚
      • Advises against maining agents with narrow playstyle scope, like Viper post-nerf. 🚫
      • Sharing the updated tier list and encouraging adaptation as the game evolves. 🆙

      Key Takeaways

      • Valorant players should focus on mastering versatile agents like Omen, Jett, and Raze to improve faster. 🚀
      • It's important to identify personal strengths and weaknesses to choose the right agent. 💪
      • In lower ranks, prioritize agents with movement abilities for faster improvement. 🏃‍♂️
      • For higher ranks, adaptiveness and team play become critical in agent selection. 🤝
      • Use coaching and practice to efficiently reach Radiant by improving individual skills. 🎯

      Overview

      Charlatan takes us through the essential process of choosing a main agent in Valorant by dissecting the importance of playstyle compatibility and understanding each agent's role within the game. By leveraging his experience as a Radiant coach, he provides insights into the most effective agents for various ranking tiers, ensuring players can maximize their potential on the path to Radiance.

        The guide explores the new tier list for 2024, suggesting players focus on agents that offer versatility and self-sustainability. Charlatan advises newcomers to initially master movement and flash-type agents in lower ranks due to their high adaptability. These agents can significantly impact a player's learning curve and provide numerous opportunities for in-game scenario practice, crucial for skill development.

          Finally, the guide highlights the necessity of continuous improvement and adaptability when choosing agents. Ensuring players are prepared for various gameplay scenarios and ranked environments, Charlatan encourages the community to stay updated with the evolving tier list, adapt to game changes, and remain engaged to achieve their competitive goals in Valorant.

            Chapters

            • 00:00 - 01:00: Introduction and Overview of Changes In this chapter, the radiant coach Charlatano Papito introduces the second biannual Ultimate Agents tier list. Since the previous edition in January, many changes have occurred in the world of gaming, including the introduction of new agents, modifications in duelists, and significant buffs and nerfs to characters like Viper, Neon, and ISO. The chapter sets the stage for discussing these changes and how they affect the tier list.
            • 01:00 - 02:00: Disclaimer and Focus on Ranked Play The chapter opens with a disclaimer where the speaker questions why the audience should trust his opinion. He establishes credibility by stating he has reached the highest rank, Radiant, 22 times since closed beta. He humorously mentions wearing the same shirt every stream and insists he smells good. He has also coached 4,000 players over four years. The focus of his coaching is to help players discover a play style that suits them, and helps them to find the right agent for their gameplay in the ranked play environment.
            • 02:00 - 03:00: Importance of Choosing the Right Agent The chapter discusses the importance of selecting the right agent in the game Valorant. It provides insights on various aspects like choosing your main agents, defining your main goal in Valorant, understanding how agents are divided in the game, among other considerations. The chapter places emphasis on a tier list tailored for ranked gameplay, as opposed to esports. The focus is mainly on solo players aiming to climb ranks quickly, from Iron One to Radiant, with guidance aimed at making the progression smooth and efficient.
            • 03:00 - 04:00: Agent Selection for Solo Progress and ELO Levels The chapter focuses on explaining the tier list of agents suitable for players aiming for fast individual improvement in ranked games, not Esports. It highlights the impact different agents can have on personal skill development.
            • 04:00 - 05:00: Improvement Goals and Playstyles The chapter discusses the importance of choosing the right agent for solo progress in gaming. It emphasizes that the speed of player improvement is linked to the agent they primarily use (referred to as 'ming'). While various factors influence progress, selecting an appropriate agent can be advantageous. This is particularly relevant in the ranked solo and duo gaming environment below radiant levels.
            • 05:00 - 06:00: Team Play and Professional Growth The chapter delves into the concept of 'Pro ELO' within esports, particularly focusing on how it differs from casual play. It emphasizes that for those playing professionally or ranked high (above Immortal 3 with 450+ rank), every agent in the game is viable to some extent. This makes it crucial for players to identify and perfect their role and main agent to fit into the competitive esports environment.
            • 06:00 - 07:00: Player Division by Skill and ELO In the chapter 'Player Division by Skill and ELO,' the discussion focuses on the importance of developing individual skills before reaching high ELO lobbies. The suggestion is that in low, medium, and high ELO scenarios, players perform best when they main agents who are versatile and self-sustainable within ranked environments. The key takeaway is to main agents capable of solo carrying and effectively playing across 90% of diverse situations.
            • 07:00 - 08:00: Skill Sets for Improvement In this chapter titled 'Skill Sets for Improvement', the focus is on optimizing personal growth in competitive play environments. The key takeaway is to approach each game with a mindset that assumes teammates may not perform optimally, thereby removing any reliance on them for success. Additionally, the chapter advises players to main agents that expose them to a wide variety of scenarios. This broad exposure is crucial for rapid development as a player, rather than specializing only in agents that excel in niche situations.
            • 08:00 - 09:00: Training and Preparation The chapter discusses the drawbacks of limiting oneself to a single play style or a narrow range of scenarios in the game. It emphasizes the importance of stepping outside one's comfort zone to foster personal growth as a player. Additionally, the chapter touches upon the significance of setting main goals in the game, such as playing with and against more skilled opponents to improve one's capabilities.
            • 09:00 - 10:00: Dividing Players and Skill Groups by ELO This chapter focuses on the importance of strategically using the game's meta to improve your ranking in ELO. It stresses that players should leverage the most effective and powerful strategies and elements in the game to climb the ranks efficiently. However, it emphasizes ethical play by advising against dishonest tactics such as boosting, account sharing, or buying accounts, unlike some methods suggested by other coaches or players.
            • 10:00 - 11:00: ELO Levels and Team Compositions The chapter discusses the advantages of investing in coaching for improving one's rank in a game. It emphasizes that coaching is essentially a means of exchanging money to accelerate the learning process. The goal is to develop oneself into the best individual player possible, aiming to reach high ELO levels like Radiant before considering a professional level. To achieve this, one must improve the majority of their skills and find a solo play style that suits them.
            • 11:00 - 12:00: Agent Categories by Type The chapter discusses the importance of identifying one's individual and team play values within the context of gaming, particularly for those aspiring to join Esports teams. It emphasizes understanding personal strengths, weaknesses, and preferred scenarios to enhance game play. This self-awareness is crucial for individual development and for becoming a valuable team player, which is necessary to reach professional Esports levels.
            • 12:00 - 13:00: Best Agents for Each ELO and Playstyle This chapter discusses why many high ELO Valorant players, specifically those at the Radiant level, do not transition into professional play. The speaker suggests that around 98-99% of these players lack certain team play skills necessary for professional success. They might be deficient in mentality, communication, or play styles conducive to team environments. Radiant players often focus on individual skill rather than strategic, team-based play, rushing into situations relying solely on their mechanical abilities.
            • 13:00 - 14:00: Tier List by Agent Type The chapter "Tier List by Agent Type" discusses the common misconception among players who choose the agent Raina in every match because they desire to become professional players, despite Raina not being typically used in professional matches. It then transitions into the main topic of the chapter: how players are categorized in Valorant. Players are divided into specific elo tiers based on the skill sets they need to improve and the gameplay problems they need to address to progress to the next level.
            • 14:00 - 15:00: Team Composition in Ranked Play The chapter discusses the importance of player development and skill improvement in Valorant to achieve higher ranks such as Radiant. It emphasizes that players often find themselves in ranks they don't deserve based on their current skills. To progress, players must focus on improving nine specific skills. Notably, the chapter highlights that no player is perfect and there is always room for improvement in Valorant.
            • 15:00 - 16:00: Filling Roles and Adaptability This chapter focuses on the idea of continuous improvement and adaptability in the context of gaming. It emphasizes that becoming a better player involves constant self-improvement and setting higher goals. The text discusses how players, whether aspiring to become champions or climb the leaderboard, should always strive for growth. The journey of becoming a better player is depicted as an ongoing cycle with no definitive end, especially for those with ambitions beyond reaching a certain rank, such as radiant.
            • 16:00 - 17:00: Movement and Flash Agents The chapter 'Movement and Flash Agents' delves into the essential skill sets necessary for improving one's gameplay in VCT (Valorant Champions Tour). It emphasizes a NeverEnding cycle of enhancement, focusing on various areas such as game knowledge, decision-making, team play, adaptiveness, mechanical skill, training and preparation. Furthermore, it highlights the importance of communication, mentality, and attitude in climbing ranks and mastering the game. The chapter suggests that improvement should be tailored according to one's current rank and ELO, pointing out the significance of daily dedication and effort to develop these nine crucial skill sets.
            • 17:00 - 18:00: Immobile and Recon Agents This chapter focuses on the importance of training and preparation in player development within the game 'Valerin.' It emphasizes understanding the distinction between good, bad, and optimal training, as improper routines may stagnate progress. Additionally, the chapter introduces the classification of player skill groups into three main categories or 'elos': low, medium, and high. This segmentation assists in targeting specific development needs based on skill level.
            • 18:00 - 19:00: Choosing Main Agents for Different Maps The chapter discusses choosing main agents for different maps in the game, focusing on different ELO levels, starting with low ELO, which ranges from iron one to diamond three. At this level, players typically struggle with game knowledge, decision-making, and mechanical skills. The chapter then touches on medium ELO, which includes players from ascended one to immortal two, noting that players here often lack proper understanding of certain game aspects.
            • 19:00 - 20:00: Chapter Closing and Future Updates The chapter discusses the nuances of ranked team play versus regular team play, emphasizing the importance of communication, mentality, and attitude. It also touches on the concept of 'babysitting ELO,' where the focus should be more on compensating for teammates' mistakes rather than personal performance. The chapter introduces a third level, 'Eloy envelopment,' representing true high ELO ranks from Immortal 3 to Radiant.

            How To Choose Your MAIN AGENT in VALORANT! (Updated PRO Guide for 2024) Transcription

            • 00:00 - 00:30 what's up tricksters and trick setas and welcome to the second B annual Ultimate Agents tier list presented by your favorite radiant coach charlatano Papito a lot of things have changed since January because the last tier list was in January like we got uh new agents we got like uh dualist changes we got some huge Nerfs and Buffs like to Viper neon ISO etc etc so there's plenty of things to discuss and the tier list is
            • 00:30 - 01:00 completely different compared to what I showcased in January quick disclaimer why would you listen to me and my opinion I reach radiant in every single episode since close beta like it's like 22 times I just look at me I wear the same shirt every single stream I have 10 of those I smell good I smell good 4,000 players successfully coached in the last four years I'm here to teach you how to find your play style play style that is perfect for you how to find agent that
            • 01:00 - 01:30 are perfect for you like how to choose your main agents what is your main goal in valerent how do we divide the agents in this game and also many other things and also one more quick disclaimer this tier list is only focusing on ranked environment when it comes to the Esports I don't give a crap about that I'm a radiant coach coaching solo Cube players my job is to get you from Iron one to radiant as soon as possible and to make your grind and road as smooth as
            • 01:30 - 02:00 possible so let's dive into the tier list and let's discuss some very important topics for you so the first topic that we need to discuss is what is the main focus of this Ultimate Agents tier list this tier list is representing the best agents for players fast solo Improvement we're focusing on the ranked environment not on Esports forget about that now remember that the different agents are going to impact the Imp Improvement of your individual skill
            • 02:00 - 02:30 sets on a different level so the agent that you're Ming actually matters a lot when it comes to your solo progress basically the speed of your improvement is directly correlated with the agents that you main obviously there's multiple different variables but choosing a right agent can definitely help you out now the main focus of this tier list is the ranked solo Duo environment below radiant levels when I say radiant levels
            • 02:30 - 03:00 I mean the pro ELO now what is pro ELO we're going to talk about that a bit later so essentially if you're just playing for fun or you're already above like Immortal 3 around 450 plus rank rating this tier list means abolutely nothing to you because in Pro ELO and in Esports environment every agent is viable to some degree because of all of this it's very important that you find the perfect place for yourself and Main agent
            • 03:00 - 03:30 before you reach at least High ELO lobbies why because you already need to develop yourself on an individual level now in low medium and High ELO lobbies usually the best idea for 90% of players in vment is to main agents that are versatile and self- sustainable in ranked environment tldr you want to main agents that can Solo Carry and that can easily play at least 90% of different
            • 03:30 - 04:00 scenarios that you come across inment the worst thing that you can do in vment rank soloq is like coming to a match thinking that your teammates are always going to do a good or an optimal play no every single match in development you start like with a mindset my teammates are bad until they prove me wrong and as a final note in this first segment you want to main agents that are going to put you in as many different scenarios as possible in order for you to grow as a player as fast as possible like maining agents that are only good for some specific scenarios is uh usually
            • 04:00 - 04:30 not a good idea for 90% of players inment because then you're only going to learn One play style you're only going to learn how to play one small portion of scenario inent and you're never going to put yourself outside of your comfort zone to grow as a player and that brings us to the topic number dos what are your main goals in valerent one of your main goals is to start playing with and against better players as soon as
            • 04:30 - 05:00 possible by abusing any means necessary if your goal in velopment is to reach radiant what you want to do is you want to abuse The Meta and the most broken things within the game in order to improve and rank up faster of course like when I say by any means necessary I don't mean boosting account sharing buying the accounts you know like some of the other coaches and content creators basically you know do a queing with your friends that are higher ELO than you you don't need to always buy
            • 05:00 - 05:30 and consider buying coaching for an example like coaching is a great tool to to abuse essentially to rank up faster and understand the game a bit faster like basically if you can trade money for time that's essentially coaching like you're just trading money for time essentially you want to develop yourself as an individual player to the absolutely highest levels before you reach Pro ELO you want to reach radiant by improving 95% of your skill sets and to find the perfect solo play style for yourself like you need to ask yourself
            • 05:30 - 06:00 like what are your strengths what are your weaknesses what type of scenarios you want to avoid and what type of scenarios you want to force within your game play finding that individual value is very very important for you especially if you want to play in some kind of an Esports team in the future as well after you find your individual value you need to find your team play value you want to develop yourself as a team player and to find the perfect Squad play style or play styles in in order to reach Pro Esports levels like
            • 06:00 - 06:30 that is why a lot of the players like uh that are radiant uh high low players development will never become professional players like I I would say that 98% of the radiant players that are right now radiant 99% are never going to be Pro players never because they're lacking some kind of a team play value whether it is mentality communication whether it is like uh you know lacking certain play styles that are good in a team environment it doesn't matter you know like a lot of the radiant players like play this game very brainless you they just rush out they think mechanical
            • 06:30 - 07:00 skill is everything like they pick Raina every single match and they want to be a pro player brother you're not going to play Raina ever in a pro match development and that brings us to the topic number th how do we divide players in valerant we divide players in specific elos based on which skill sets they need to improve in order to move forward essentially based on which gameplay problems they need to fix in order to move on to the next level
            • 07:00 - 07:30 that's why a lot of the players are har in velopment because they don't deserve to be in a specific ELO based on their current skill levels that brings us to the topic number four which skill sets do we need to improve inv valerent in order to become radiant players this is very important every single player in valerant can improve nine specific skill sets at any skill level which means that the perfect player doesn't exist in valant there is always something that
            • 07:30 - 08:00 you can work on to become a better player or to reach the next level in your game play that also means a player such as tens for an example he can do something better and become a better player in order to become a VCT Champion an average radium player can do something better to you know reach a c certain level on leaderboard or like to become a pro player it's a NeverEnding cycle depending what is your goal I mean if your goal is to reach radiant then you know the road stops there essentially but if your goal is to be a
            • 08:00 - 08:30 VCT Champion it's a NeverEnding cycle so that brings us to the question like charlatan what are the skill sets that we need to improve invelopment game knowledge decision making team play adaptiveness mechanical skill training and preparation communication mentality and attitude nine skill sets that you need to improve and work on every single day or work on based on your specific Rank and ELO and one more thing that I want to mention here is like how is
            • 08:30 - 09:00 training and preparation a skill set in order for you to grow as a player you also need to understand what is good bad and optimal training like a lot of you guys like are doing some trainings that are hurting your progress doing some aim training routines that doesn't make any sense and your progress is just being stagnated let's move on to the next topic how do we divide players skill groups in valerin the elos essentially with the vi Player Development based on their skill sets in three main elos low low medium and high and we have one sub
            • 09:00 - 09:30 ELO called the pro ELO so let's start first with the low ELO low ELO is everything between iron one and Diamond 3 because players mostly lack proper game knowledge decision making and mechanical skill in order to move forward and the second ELO invelopment is the medium ELO which is basically ascended one to Immortal 2 in this ELO players mostly lack proper understanding
            • 09:30 - 10:00 of ranked team play ranked team play not not Esports team play ranked team play is completely different thing communication mentality and attitude also like this ELO here we can call the babysitting ELO your main focus should not really be on yourself you primarily need to compensate the mistakes that your teammates are going to be making and to understand how to abuse these mistakes or how to turn them in your favor now we have the third Eloy envelopment which is like the true High ELO Immortal 3 to radiant where the
            • 10:00 - 10:30 players mostly lack adaptiveness and they need to learn how to play every single scenario in the game to Perfection belant is kind of like the game of scenarios you know like we have 11 Maps we have like 24 agents right now 23 I don't know the amount of scenarios that you're going to play in valin is not unlimited like there is around 3,000 scenarios that you're going to play and if you want to move from Immortal 3 to radiant you need to understand how to perfectly play majority of these
            • 10:30 - 11:00 scenarios like what is a good bad and optimal game decision that's why the Grind from Immortal 3 to radiant is usually the hardest and essentially the the longest for majority of the players in order for you to reach radiant your adaptiveness needs to be on the pro ELO levels as well as the majority of your other skill sets now we finally have the final ELO which is the pro ELO now the pro ELO is like top 1,000 players which is usually 450 500 rank rating and in
            • 11:00 - 11:30 this yo you need to improve 95% of your solo skill sets onto radiant levels in order to be considered a true radiant like this is the ELO where the game becomes a bit better in terms of team play in terms of how much you can trust your teammates like in this ELO I don't play the same as I play in other elos like in this ELO we can actually trust our teammates a bit more we can start our games with a bit better mentality and a bit better Behavior towards our allies now why is this important because of the next topic does team composition
            • 11:30 - 12:00 matter in ranked and when should you fill in ranked environment remember that the team compositions don't matter at all until Immortal 3 450 plus rank rating as long as you have a good controller for that specific ELO and that specific map until High ELO you need to completely Master two agents and have two additional alternative picks if you're really need to fill team comps
            • 12:00 - 12:30 are only important in high and pro ELO and you should be adapting yourself to different play Styles and agents but once you reach Immortal 3 400 300 rank rating because going from Immortal 3 to radiant will be heavily impacted by your overall adaptiveness as a player you need to understand how to play majority of scenarios to Perfection with specific agents team comps and to fully understand your win condition this is why after Immortal 3 you should be
            • 12:30 - 13:00 willing to do whatever it takes in order to win a specific round or match and from Immortal 3 what you need to do you need to master three agents completely and have three additional alternative picks if you really need to fill with those three agents for every agent that you main you need to develop in-depth playbooks for them in order to have multiple strategies and tactics players that are hard stuck are usually the players that have very shallow gameplay you know you're only using one setup One play style one Cipher trip wire one Omen
            • 13:00 - 13:30 smoke you need to diversify yourself and grow as a player and by the way like join my Discord server to get the ranked playbooks like I explained enormous amount of strategies and tactics already quick plugin Shameless plug now you need to spend around 300 to 500 hours on an agent in order to truly Master some character invelopment and in order to call that agent your main agent even with coaching like I mean the main job of private coaching that I'm offering is
            • 13:30 - 14:00 like to reduce this time a bit I'm not selling some magical pill that oh take this [ __ ] and become a radiant player no like essentially I'm saving your time so that you don't need to spend countless of hours testing something over and over again in order to make it work now in low and medium ELO you should never feel at all and the better team will always win as long as you have a good controller for that specific ELO and map now the most important topic how do we divide cat oriz agency invelopment no
            • 14:00 - 14:30 it's not Sentinels it's not initiators it's not dualist how do we actually divide agen development we divide them in four categories we have movement type of agents that are usually good agents to main for faster players Improvement and overall ranked grind when I say movement type of Agents I truly mean some agents with teleport ability agents with dive abilities agents that can travel distances in a very short period of time and can play enormous amount of
            • 14:30 - 15:00 different scenarios very very successfully now the second category of agents in valent are the flesh type of Agents these agents are optimal agents to main that are the best for situations where some level of team play is possible then we have like immobile agents agents that don't have any flash type of ability or movement type of ability and those are the suboptimal agents to main that are only good for filling where some level of team play is possible in ranked environment and then we have the worst category of Agents
            • 15:00 - 15:30 when it comes to players Improvement and those are the Recon type of Agents basically the agents that are the worst to main before the medium and High ELO lobbies now I'm just going to give you a quick explanation of Agents values that are going to be mentioned right now when an agent is good that means that that is one of the best agents that you can Main in that specific ELO when an agent is optimal that means that it's it's an okay agent to main for that specific ELO but there are probably some better options better picks when an agent is
            • 15:30 - 16:00 suboptimal it's an okay agent to main for that specific ELO but there are definitely some better pick some better options and when an agent is bad that is one of the worst agents to Main in that specific ELO the first category of Agents M type of Agents we have Omen Ray jet chamber yoru and neon yes these agents are not the same but they share the similar play style they share very similar tactics mindset to play them and these
            • 16:00 - 16:30 agents are usually the best agents for players faster Improvement and overall ranked grind Omen is an agent that is good in every ELO from Iron one to radiant same as Rays same as jet chamber is the agent that is good in low and medium ELO but it is a suboptimal agent in High ELO now why is that so uh because of his teleport ability like his TP ability is still very strong like you can easily get a a fight get a pick get
            • 16:30 - 17:00 out you can reach multiple different vertical positions create some very interesting and creative setups like for yourself it's very easy to get a pick from Iron one to Immortal 3 with chamber now why is he suboptimal in High ELO uh because his TP is very slow for High ELO then we have yoru which is suboptimal Agent in low ELO and good in medium and High ELO personally I wouldn't main yoru if I'm below ascendant one because he is a bit more complicated a bit more inconsistent compared to some
            • 17:00 - 17:30 other characters he has a lot of inconsistent values but the thing is like what I've noticed is that Medium ELO and especially High ELO players have absolutely no idea how to play against yoru basically what is really good thing about this agent is like in a lot of regions people are not Ming this character so people are not really adapted to Yu play style like they don't really understand how to counter the Yu what to expect and stuff like that and that's why once you already develop per game knowledge your mechanical skill and
            • 17:30 - 18:00 decision making and you reach ascended one yoru is a really good Agent and when it comes to the neon which is the final movement type of agent she is very good in low and medium ELO and optimal in High ELO like yes you can play her from ion want to radiant but in High ELO like players in higho have a really good mechanical skill you know like she is a movement type of agent but in the same time like the weakest one now we have the second category of Agents which are the the flesh type of Agents so immobile
            • 18:00 - 18:30 agents with some kind of a flesh ability uh in this category we have gecko Phoenix breach Sky KO and Raina let's first start with the gecko gecko is currently the most versatile the most self- sustainable and the best initiator in the game why because all of the other initiators got cocked by valerant and they got Nerf to the ground essentially and he is on a level of Agents such as Omen raising jet to be honest Phoenix good in low ELO optimal in medium ELO
            • 18:30 - 19:00 suboptimal in High ELO like this is the agent where higher you go in the rank his value goes slower because there are better characters to main Fenix is still one of the agents that consistently has uh over 50% win rate in ranked maybe the best flesh in the game the fastest one that is really hard to dodge there's just that Phoenix Simplicity is kind of killing him you know like uh yes with a wall and with a fleshes you can create different setup have different entry pings but in the
            • 19:00 - 19:30 same time you cannot destroy the Sentinels utility and Sentinel setups you don't really have any close gapping tool diving tool for some players this agent might be a solution but for others like this agent might be a completely stupid pick to main breach in low ELO suboptimal in medium ELO optimal and in High ELO good personally I would main breach starting from ascendant one all the way to radiant the thing is like they are just better agents to main below ascended one like yes he is very
            • 19:30 - 20:00 strong but the problem with breach is like you definitely need some level of team play in order to make him work he stun is Hit or Miss sometimes when you get stunned in this game like you have 100% accuracy can enemies just headshot you like stuns mean nothing in in in in in this game Sky I mean they they nerve the sky so many times it is just like insanity to to even think about this agent in low ELO I wouldn't consider playing Sky ever optimal in medium ELO and she is still good in High ELO
            • 20:00 - 20:30 because on some of the maps like you kind of need you know that doggy dog you kind of need Sky flashes I would personally maybe consider playing sky from ascendant one to radiant but be really careful with this decision now KO also like fell down because of General agent changes and generally KO is one of the lowest win rate agents in valerin in every single act like he has usually like 45 46 44% win rate like he is way too immobile splashes are not bad just a
            • 20:30 - 21:00 bit underwhelming and then we have another dualist which is the Raina optimal in low and medium ELO but suboptimal in High ELO lobbies and I would play Raina you know from Iron one to Immortal 3 maybe but the reason why I'm putting Raina in optimal and suboptimal category is because of what's going to come next and that is the immobile type of ageny development who do we have here Cipher very bad in low ELO personally I would never touch Cipher in low ELO like literally you're
            • 21:00 - 21:30 just going to develop some really bad habits that is really hard to correct in the future that it is not even worth touching a cipher below ascended one optimal agent in medium ELO you know from ascended 1 to Immortal 2 you can try filling in with Cipher and really good Agent to Main in High ELO because like Cipher is right now the most powerful Sentinel in the game now claw good in low and medium ELO but optimal in High ELO she is like very self-
            • 21:30 - 22:00 sustainable very versatile character but this agent still doesn't have the same level of Versatility and self- sustainability as for an example Omen now we have Brimstone suboptimal in low ELO and optimal in medium and high elos basically Brimstone is an agent that is very map Reliant you know most of the times I would play Brimstone in some kind of a double controller setup the only map where he is really really good is like uh Pearl fracture and bind you
            • 22:00 - 22:30 know as a solo controller then we have the kill Joy which is bad in low ELO optimal in medium ELO and good in High ELO like kro is the second best Sentinel in the game we don't count you know like chamber as a sentinel good Agent especially on some of the maps it is an absolute meta and a must like for example on Abyss she's really good but Kil received a lot of the Nerfs she's not as good as she was before now by they they destroy the Viper Viper as a solar controller cannot be played on any
            • 22:30 - 23:00 map except Breeze and Ice books on every other map maining Viper is just a Sudoku move Astra r games is just sleeping on Astra like like basically she received tons of nerves in previous few patches for solo Q I wouldn't touch Astra until Immortal 3 adaptiveness of this Agent Zero versatility zero self- sustainability zero compared to some other agents like compared to Omen for an example Sage as well received so many
            • 23:00 - 23:30 Nerfs that that uh I would never touch sage in low and medium ELO and she's a suboptimal pick in High ELO so I would play Sage as some kind of a fill in pick from Immortal three to radiant you know on the maps where you really need a sage bind for an example another agent that is an absolute garbage agent Harbor in rank solo out of all controllers you wake up and you say yeah I want to play Harbor I want to have fun and improve myself as a player by playing Harbor Harbor can once again only work as a
            • 23:30 - 24:00 secondary controller because he doesn't provide any real smokes that last long he doesn't have any rechargeable smokes as well so it is really like once you use your utility you're done there's no retakes there is no stopping the enemies push there's no one-way smokes and now we have ISO ISO is another immobile type of agent which basically took the place of Raina heaven for Smurfs and
            • 24:00 - 24:30 mechanically skilled players if you previously mained Raina now I recommend you to main ISO really good Buffs to ISO I must admit like really brought this agent much higher on my tier list good Agent to Main in low ELO and optimal agent to Main in medium and High ELO and we have deadlock which is the worst Sentinel in the game still but they said they're going to make some kind of a Buffs you know for deadlock in the future so keep an eye on this agent steer list on my Discord server because if they buff deadlock you know in a good
            • 24:30 - 25:00 way deadlock can be a very very powerful Sentinel and now we have the last category of Agents invelopment which are usually the worst domain and those are the Recon type of Agents agents that essentially are immobile don't have any flesh ability any movement ability and their main purpose is to reveal the enemies uh when you're executing sites and going for retakes and there's only like so one fade right now in the game these two agents generally you should be mainly using as a Fillin pic you know
            • 25:00 - 25:30 like something that you just fill on the maps and those should never be your main characters especially if you're playing in low ELO or medium ELO both of these agents are necessary and good in High ELO lobbies you know from Immortal 3 to radiant and on a lot of the maps like Ming SOA and fade makes sense but below Immortal 3 like there's so many better agents that are going to make your improvement faster that it doesn't make any sense to main these two shits and that brings us to another topic what are
            • 25:30 - 26:00 the best agents for you to main I'd always recommend newcomers and players below ascendant one to main movement and flesh type of agents that are equal or above B plus tier for other players this Choice heavily relies on your personal play style as well as on your own strengths and weaknesses as a valerant player but I would always recommend you to follow my Ultimate Agents tier list
            • 26:00 - 26:30 when you're choosing your main agents so if you want to main dualist i' currently recommend you to mainly focus on jet rise yoru and neon if you want to main initiators I'd recommend you to mainly focus on gecko Bach fade or SOA if you want to main Sentinels I'd recommend you to mainly focus on Cipher chamber or killjoy and if you want the main controllers I'd cently recommend you to mainly focus on omen or claw the next topic that we need to discuss what are
            • 26:30 - 27:00 the best Agents from these valerant categories on different maps in valerin this list is just a general guideline and it should not impact your personal preference some agents are simply better on some maps depending in which ELO you play just stick to your main agents if you're already finding success with them on a specific map this list that you can find on my Discord server we're not going to talk about this in the video just going on to my Discord server like
            • 27:00 - 27:30 everything is written there go into the text Channel called # important guides and you're going to find this document now is the time for the actual tier list this is the patch 990 this tier list as well as the document that I've shared with you is going to be updated on my Discord server after every single patch so make sure to join my Discord server for this tier list but also if you want to get coached by me let's start with a D tier surprisingly in the D tier right now I have only one agent and that is
            • 27:30 - 28:00 Harbor no one can convince me that in the ranked solar environment Harbor is a good pick in any way or capacity he has nothing C tier we have deadlock now why why am I not putting deadlock in D TI anymore like people are slowly figuring out how to play deadlock and she's actually not that bad in high lob but deadlock is like just one buff away from being a very very good Agent second agent in the C tier Sage she is a bit
            • 28:00 - 28:30 better than deadlock you know meta picks still in high low lobbies like on bind and and uh split and some of the maps essentially this is more like a fill agent than an agent that you actually want to Main in the C+ tier we have Astra a bit higher level of self sustainability and versatility than these three guys here but like uh you know second worst controller in the game the problem with asra is like she received way too many nerves that r
            • 28:30 - 29:00 games really likes to Nerf the agents to the ground like where they're not playable anymore but she was very very powerful in in when when she got released in 2021 and in 2022 now the second agent is the first initiator which is KO of all of the initiators in the games why would you play KO yeah maybe if you're a counter- strike player you know you really like those pop flashes and stuff like that but KO is more of a tee play character the next agent that we have in the C tier is the Viper but only because of the nerves that she got like not being able to pick
            • 29:00 - 29:30 up poison Cloud the toxin is really effed up right now one Molotov sorry not sorry the final agent in the C+ we have zoba you know the second weakest uh initiator in terms of self sustainability and versatility you know if you're Immortal 3 above 300 400 rank rating sure you can main SOA but brother let let's be real like you're playing SOA in an a low Immortal or high ascendant Lobby you're just watching on
            • 29:30 - 30:00 a camera in HD how your jet that muted you in the round number three is Dashing in and dying then we have the agent which is the basically the sky now why sky B tier and so is not B tier she is more self-sustainable than SOA you know they're they're very very close sky has a AOE heal like two fleshes that are better to do solo engagements and you can get some easy picks in medium and low ELO lobes because players in medium and lowo lobes like they never they never Turn Around from the flesh they just look at the Flesh and they're like
            • 30:00 - 30:30 okay kill me now above the sky we have the fade which in my opinion is slightly more self- sustainable and more versatile agent than guy because of HP reduction of the C's of the ultim ultimate is really good of the fade like uh when you're executing the bomb sides retaking the bomb sides you have two dogs that are stronger than one dog you know like even though you don't have the vision with them like two is better than one but still like maximum like B TI agent on the tier list and believe it or
            • 30:30 - 31:00 not I'm going to put like Raina in B tier above all of these agents here now why do we do that Raina flashh is actually good Raina received some of the balance changes that are actually both good and bad Smurfs are kind of nerfed but in the same time like Raina can travel higher distances with her dismiss ability and take space for the team after the kill a bit faster we move into the B+ in B+ we have L Hill now killjoy received a lot of the Nerfs
            • 31:00 - 31:30 you know she is not as powerful as she was before she's still a meta pick on some of the maps in High ELO lobbies you know in Immortal 3 and radiant but she is nowhere near good as she was before now the second agent in the B+ is basically the breach not bad not good most of the times it is better to play him in high low lobbies on some of the maps he's also a very Niche pick you know he's not good on every map like on some of the maps he's just terrible he has a bit higher levels of self- sustainability and versatility than some
            • 31:30 - 32:00 of the other agents but just uh and her util his utility is more powerful for solo hard carry than some of the other agents the final agent in the B+ is going to be the brimstone not good not bad okay very simple controller there's not many things that you need to learn you just need to learn like what is a good bed and optimal smoke setup you have a moloto for the lineups to deny the space to pressure the enemies good speed boost like you have a Rena ultimate basically on your Q ability and
            • 32:00 - 32:30 you have a powerful ultimate to play the post plans to deny the space like simple agent it can be good low medium high low lobbyist but essentially like once again like Niche pick and now we move finally into the a tier and S tier invelopment the first agent we have is the Phoenix we already explained a lot of the things about the Phoenix when we were talking about the agents categories not bad not good like the middle ground of duelist
            • 32:30 - 33:00 invelopment which leads us to the second pick on a tier surprisingly we put ISO here I really didn't believe that I would ever put ISO above like I don't know C tier B tier ISO is really good ISO is like a Rena on steroids his shield is very very powerful to take initial duels very good pick in low ELO lobus and a solid pick in medium and high low final agent in the E tier is going to be neon neon BFF s are actually really good I mean now you can slide you
            • 33:00 - 33:30 know and you're basically hitting people like you're fully accurate in the middle of the slide but neon is never going to be powerful dualist in the game in valerant because at the end of the day you're just running around now in the A+ tier the first agent we have is the chamber yes I'm still keeping the chamber close to the S tier I still feel the chamber is slightly better then Phoenix ISO and neon it really depends what type of player you are like if you're using the setups that I'm going
            • 33:30 - 34:00 to explain in my rank Playbook on my Discord server grinding from Iron one to Immortal 3 with chamber can be a piece of cake another agent that we're going to put in a tier A+ is going to be yoru which is basically in my opinion the best agent in this specific uh category two fleshes that are very powerful two teleports that are also very powerful to flank lurk take space fake out that can uh do a lot of different things ultimate that is also Mega powerful to take space and usually you're good for one kill
            • 34:00 - 34:30 when you use the ultimate in combination with the rest of your utilities so yoru in my opinion right now is much better than these four agents s tier the first agent that we have in s tier is cipher Cipher is not really the best agent to main inv valerent like I would not touch Cipher in low ELO and I would only play him as a Phill from ascended one to Immortal 2 but brother he is Mega strong right now if you can can Master both aggressive and passive play style with
            • 34:30 - 35:00 Cipher like basically using your cages to close the gap and understanding when to lurk when to flank like if you develop yourself on a as a player in every single field Cipher is really [ __ ] strong agent is just the best Sentinel right now period uh now the second agent is obviously going to be claw which is the second best controller in valant right now Claw is basically the omen for players that uh struggle with uh decision making timings and and uh their brain if you're a mechanically
            • 35:00 - 35:30 gifted player like you can win a lot of your 50/50 fights and uh you kind of need to fill a controller for a team Claw is that pick the third agent in s tier is the gon Pokemon the best initiator in the game right now the most versatile the most self- sustainable his utility is very strong in low ELO and medium ELO lobbies yes he's a bit worse in High ELO lobbies but still uh his is much better than let's say for an example someone like uh SOA in order to
            • 35:30 - 36:00 Solo Carry and in order to take the space for the team Engage The enemies alone etc etc but when it comes to the s+ based nothing changed you can Nerf race as much as you want she's still [ __ ] good but to be honest raise is like one or two Nerfs away to be like in a tier or maybe even B tier like yes the satchels got Nerf but it's not that big of a Nerf I was always talking how you should properly use the satchels and and what is the main purpose of the Cal so
            • 36:00 - 36:30 it's a Nerf but still it's okay same as the jet as well like both Ray and Jet are still stier the most versatile agents the most self- sustainable agents that can play so many different scenarios properly and that can teach you a lot about valerant without you needing to rely on your teammates uh and as I said the King still stands on top like essentially like I mean Omen is just everything still in the game initiator controller Sentinel dualist it
            • 36:30 - 37:00 just depends how you play him if you play him in a stupid way in a passive way as a support you suck if you play him only as a dualist you suck and you don't play him properly like Omen is still the agent that is going to improve you the fastest in terms of your skill sets maybe you're not going to improve in terms of the rank as fast as you would like with someone like jet rise geeko claw yoru chamber Etc but Omen is going to improve you as a player like if you reach radiant with Omen it is not as
            • 37:00 - 37:30 the same as if you reach radiant with ice for an example or with jet okay rant is not the best example like Immortal three for an example because you learn so much about the game you develop so many different skill sets because you need to develop them if you want to move forward and agent is still Mega powerful like essentially every single piece of omen kit is just Mega strong like fake s steps uh outplaying the enemies oneway smokes uh midair smokes elev smokes fake TP real TP like you're the master yoru
            • 37:30 - 38:00 is the omen of duelist but Omen is just the king of everyone else essentially like so these three agents are still the most self- sustainable versatile and the best for soloq grind and that is the current ultimate agent steer list in valant for for ranked solo environment for ranked Duo solo environment like this is not for Esports team play like this has nothing to do with that [ __ ] it's been a long journey every every single year I'll make this type of a
            • 38:00 - 38:30 video uh two times per year you know like this is going to be a b annual thing whenever there's some big agent changes big like updates so uh this tier list and this document that I have written during this video is going to be like uh updated when there is any update in the game like there's a new map there's a new agent there's like some kind of a balance you know in the game balance changes so make sure to join my Discord server um in order to check this document and to see if there's anything new uh also join my Discord server if you want to get privately coached by me
            • 38:30 - 39:00 and uh leave a like subscribe leave a some kind of a comment tell me what you think about this steer list and you know which agents work the best for you and other than that I will see you in 2025 in the next ultimate agent steer list thank you for watching and see you next year