I Hope Ubisoft Doesn't Ruin Rainbow Six Siege...

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    Summary

    The creator, SomeOrdinaryGamers, shares their passion and concerns about the future of Rainbow Six Siege amid the announcement of its upcoming version, Rainbow Six Siege X. They recount their personal journey with the game, emphasizing its tactical gameplay and unique operators. Although excited about new features, like the Dual Front mode, they are critical of the unimpressive graphical upgrades and are apprehensive about the game becoming free-to-play—traditionally allowing hackers to exploit the environment.

      Highlights

      • Rainbow Six Siege is praised for its fresh, tactical gameplay even after 10 years of service. 🎮
      • The game introduces unique operators with abilities that add depth and strategy. 🤔
      • Rainbow Six Siege X introduces a new 6v6 mode called Dual Front. 🆕
      • Concerns about graphical updates not being impactful and potential hacking issues arise. ⚠️
      • Stream previews suggested unimpressive play styles, affecting new gameplay impressions. 😬

      Key Takeaways

      • Rainbow Six Siege has been beloved for its tactical gameplay and operator uniqueness. 🎮
      • Ubisoft's new version, Rainbow Six Siege X, brings new modes but retains core gameplay appeal. 🆕
      • Concerns exist about the graphical updates not being revolutionary and free-to-play inviting hackers. ⚠️
      • New features like Dual Front mode are exciting, but streamed previews were underwhelming. 😬
      • Despite concerns, the creator feels the update could be a significant win for Ubisoft. 🎉

      Overview

      SomeOrdinaryGamers expresses deep passion and nostalgia for Rainbow Six Siege, highlighting its tactical shooter gameplay that has kept him engaged for nearly a decade. He reflects on his journey from playing the original games to spending countless hours in Siege, making friends and memories along the way. The intricate mechanics, like operator abilities and destructible environments, have consistently delivered a unique and enthralling experience.

        With the reveal of Rainbow Six Siege X, he delves into new features like the 6v6 Dual Front mode, which mixes traditional roles and introduces dynamic objectives. While these changes introduce fresh gameplay opportunities, his reaction to the game’s graphical updates is lukewarm. He notes that the visuals aren’t groundbreaking, casting doubt on whether the changes significantly enhance the experience. There's also skepticism about the effectiveness of the new environmental destruction elements showcased.

          He tempers excitement with caution about the game’s shift to a free-to-play model, wary of the potential rise in hacking. Despite subdued reactions to streamed demos of the new features, he remains optimistic that these updates might just provide Ubisoft with the much-needed success. Reflecting on the overall package, he acknowledges the potential for Siege X to be a solid evolution of the franchise, hoping for Ubisoft to deliver another decade of engaging tactical gameplay.

            Chapters

            • 00:00 - 00:30: Introduction to Rainbow Six Siege The chapter provides an introduction to Rainbow Six Siege, highlighting typical gaming behavior such as frequent peeking and crouching, akin to real-life airsoft strategies. The narrative underscores the importance of gun safety within the game. The author expresses a profound affection for the game, having played it extensively, and reminisces about creating content related to 'troll pastas' and 'creepy pastas' inspired by the game.
            • 00:30 - 01:00: Nostalgia and Early Experiences The chapter titled 'Nostalgia and Early Experiences' delves into the author's early encounters with the game Rainbow Six. Initially, the author recalls watching their cousins play and being fascinated by the gameplay. Despite this initial intrigue, when the author tried playing themselves, they found the game unappealing due to its strategic planning requirements. However, over time, the author grew to love the game, appreciating the strategic depth it offered. This early exposure led to a passion for similar games such as Swat 4 and Ready or Not, which are also strategy-centered.
            • 01:00 - 01:30: Evolution of Rainbow Six Siege The chapter titled 'Evolution of Rainbow Six Siege' explores the progression of tactical police-style gameplay that the narrator has enjoyed from childhood. Initially captivated by games like Rainbow 6 Vegas on Xbox Live, the narrator has seen the evolution culminate in Rainbow Six Siege. This game is described as a five-on-five competitive tactical shooter, where one team attacks and the other defends various sites. It features a variety of operators, each possessing unique abilities, illustrating the game's advancement in complexity and strategy.
            • 01:30 - 02:00: Gameplay Mechanics and Operators This chapter focuses on the uniqueness of operators and gameplay mechanics in Rainbow 6. The operators each possess distinct firearms and abilities that synergize, making them crucial for effective attacking and defending strategies. The enduring appeal of Rainbow 6 is highlighted through its ability to make every match feel fresh and lively, even after ten years. It is praised as one of the best live service games, sustaining player engagement over a long period.
            • 02:00 - 02:30: Importance of Synergy and Fresh Matches The chapter discusses the initial challenges faced by a game upon its launch, including technical performance and matchmaking issues. Despite the rough start, Ubisoft assembled a talented team of developers who managed to keep the game thriving for a decade. There are concerns about Ubisoft's future stability, but there is hope that they will continue to handle developments, like Rainbow Six Siege X, without mistakes.
            • 02:30 - 03:00: Ubisoft's Commitment and Concerns The chapter titled "Ubisoft's Commitment and Concerns" discusses a passionate view on the game Rainbow Six Siege. The speaker expresses a deep love for the game, having played it for years and made friends through it. They emphasize the uniqueness of each match due to the various abilities of the operators, which keeps the gameplay exciting and dynamic. Despite some concerns, the commitment to Rainbow Six Siege remains strong.
            • 03:00 - 03:30: Discussion on Rainbow Six Siege X This chapter discusses the dynamic and strategic nature of playing Rainbow Six Siege. Each match offers a new experience with different strategies and tips from players. The game is known for its destructible environments, where elements like roofs and walls can be broken into, adding to the gameplay. The intensity peaks in the last 30 seconds of every round, delivering exciting and heart-pounding action that the speaker enjoys from the franchise.
            • 03:30 - 04:00: Destructibility and Tactical Action In this chapter, the focus is on the operator Montaine, a key character in tactical operations. Montaine is known for his full shield that allows him to be an intimidating force on the battlefield. His role is to serve as a distraction and ultimate support for his team during an operation. He has the capability to break down his shield and engage aggressively when necessary, becoming a pivotal figure in guiding his team to success. The chapter also touches upon other operators like Thermite who specialize in breaching walls and changing strategic choke points, emphasizing the complexity and strategy involved in gameplay.
            • 04:00 - 04:30: Operator Strategy and Game Dynamics The chapter delves into the mechanics of Rainbow 6, using a walkthrough of playing as the operator Castle. The focus is on strategic deployment by utilizing Castle's bulletproof barricades to fortify positions. Additionally, the chapter highlights the tactical modifications of the gameplay environment using Castle's shotgun to create defensible choke points, illustrating an integral part of team-based defense strategies.
            • 04:30 - 05:00: Meta Changes and Celebrating New Characters The chapter titled "Meta Changes and Celebrating New Characters" discusses the strategic elements of a game involving operators equipped with unique abilities. The narrator describes setting up bulletproof barricades requiring special abilities or breaching charges to enhance defenses. Each game is portrayed as unique due to the variety of operators available for attackers and defenders, with new character introductions significantly impacting the gameplay dynamics.
            • 05:00 - 05:30: Strategic Gameplay and Operator Utility This chapter discusses the strategic gameplay and operator utility in Rainbow Six, highlighting how each new addition impacts the game's dynamics. It reflects on the early days of the game, celebrating the way new operations, complete with new maps and operators, were introduced with much fanfare. The addition of new characters is compared to adding characters in a fighting game, which requires careful balance to maintain the gameplay quality.
            • 05:30 - 06:00: Pulse-Pounding Action and Game Appreciation In this chapter, the focus is on the pulse-pounding action and the appreciation of game strategies in a particular game. The text discusses how operators are designed with new or modified abilities, allowing for synergy between team members and reducing over-reliance on individual characters. This promotes strategic planning and dynamic gameplay. The narrative highlights the continuity of the spirit of the Rainbow Six series, emphasizing strategic infiltration and flexible real-time modification of planning within the game.
            • 06:00 - 06:30: New Features in Rainbow Six Siege X The chapter discusses the intense and strategic nature of the game 'Rainbow Six Siege X,' highlighting its appeal even to those who aren't typically fans of shooter games. It's described as a game that requires strategic thinking rather than just shooting skills, comparing it to 'Call of Duty.' The chapter emphasizes that success can sometimes hinge on team coordination and smart operator choices, such as utilizing a Shield operator effectively.
            • 06:30 - 07:00: Stream Impressions and Criticism The chapter titled 'Stream Impressions and Criticism' discusses gameplay strategy in a video game where the player controls an operator named Clash on the defender side. Clash possesses an electrifying shield. The player describes a scenario where they switch to a gun to kill an opponent and then use the shield to prevent the last opposing player from planting a bomb, thereby securing a win for their team. The narrative emphasizes the excitement and intensity of such gameplay moments, highlighting how spectators are kept on the edge of their seats, eagerly anticipating victory.
            • 07:00 - 07:30: Environmental Destruction and Graphics This chapter discusses the high level of action and teamwork in the game Rainbow Six Siege, which has been popular for ten years. It highlights the unique features and excitement of the game, particularly its intense gunfights and strategic team collaboration. The chapter also mentions the upcoming release of Rainbow Six Siege X, hinting at additional new features that will enhance the gameplay experience.
            • 07:30 - 08:00: Audio Overhaul Importance The chapter discusses a recent showcase event highlighting new features, particularly a new game mode called 'Dual Front'. This 6v6 mode deviates from the traditional attacker-defender structure seen in games like Rainbow Six. Instead, roles are intermixed, creating a dynamic gameplay experience focused on various objectives such as defending sites and managing hostages, adding new layers of complexity and excitement to the game.
            • 08:00 - 08:30: Visual Overhaul and Competitive Stance The chapter titled 'Visual Overhaul and Competitive Stance' discusses a new game type introduced in a popular video game, indicating a significant update. The narrator expresses skepticism about the effectiveness of the game's promotion, which involved streamers showcasing the update. However, the feedback is mixed, as these streamers were not typical players of the original game, leading to comparisons with other popular game styles like 'Call of Duty'. The chapter hints at a disconnect between the game's traditional mechanics and the newly promoted features, questioning the influence and impact of chosen influencers in marketing the update.
            • 08:30 - 09:00: Concluding Thoughts on Ubisoft and Future In this concluding chapter, the focus is on Ubisoft's trajectory and the anticipated future. The key issue discussed is how sight manipulation features expected in a new game did not materialize in its Steaming version, causing it to resemble more of a generic Call of Duty clone rather than maintaining the tactical, counter-focused gameplay that fans have appreciated for the last decade. Aside from this, new environmental destruction elements were expected to be a focal point, alongside new pre-placed traps, further altering the game's dynamics.

            I Hope Ubisoft Doesn't Ruin Rainbow Six Siege... Transcription

            • 00:00 - 00:30 all average Rainbow Six Gamers peek peek peek crouch crouch peek peek lean spam it's an airsoft ladies and gentlemen gun safety very important on the channel okay so yeah just uh just uh just no no violating the to oh boy ladies and gentlemen you know Rainbow 6 is just one of those games that I absolutely love and I've playing this game for quite a long time I would say that I was recording troll pastas and creepy pastas and I've definitely used
            • 00:30 - 01:00 Rainbow 6 gameplay in some of those videos when I never really had a game to to to Really put up and Rainbow 6 is just one of those things that you know it has a special place in my heart when I was a kid and I watched some of my cousins play the original Rainbow Six games on the PC I was like whoa this team's cool they're uh they're getting into some gunfights I played it for myself and I hated it when I was a kid I was like well I got to sit here and plan everything out this doesn't make any sense and of course I cram to actually love it it's one of the reasons why I enjoy games like Swat 4 ready or not
            • 01:00 - 01:30 because I just love that tactical police style gameplay and of course as I got older games like Rainbow 6 Vegas started getting out and we love playing games like that on the old Xbox Live and of course Rainbow Six Siege ends up showcasing now for anybody that doesn't know Rainbow Six Siege is a five on five competitive uh game and basically the idea of it is a tactical shooter where five people are attacking and five people are defending on various sites the game has multiple operators each with every single unique ability
            • 01:30 - 02:00 alongside different Firearms they each bring something unique to the table and it's these operators that have their abilities which synergize with each other and are utilized to attack and defend properly one of the best things about Rainbow 6 is even 10 years ago one of the reasons why I have thousands of hours in this game and I've been playing it for about a decade is that every single match feels fresh and Alive Rainbow 6 is one of the best life service games that you could ever actually have played and I remember when
            • 02:00 - 02:30 this game first launched I didn't even think it was going to survive 2 years of his lifespan it dropped for $60 it wasn't that graded launch in terms of its technical performance and its matchmaking it had issues now Ubisoft at the time bunkered down and absolutely put together an amazing dream team of developers that kept this game functioning for apparently 10 years now now I don't know if Ubisoft is going to be around in the next year or something with their current state but I really hope that they do not screw up Rainbow Six Siege X which which recently did get
            • 02:30 - 03:00 some level of showcase like it got streamed today I even streamed a little bit earlier and that's why I'm putting together this video because I really wanted to I'm passionate about my Rainbow 6 I don't want this to be ruined I've made friends on this I have played it for years I am absolutely in love with it but to go back to Rainbow Six Siege is gameplay for anybody that doesn't know it's a fiveon five tactical game we each got abilities each operator has something new to the table and generally speaking the reason why it excites me is every match again feels fresh and Lively meaning that every time
            • 03:00 - 03:30 you play this game every time you jump into a match you'll come across some new strategy some new tip that somebody has played with every ranked match is different it's a game that instead of having grandiose large Maps you have a [ __ ] ton of destructibility everywhere roofs can open up walls can be breached into people in the last 30 seconds of every round [ __ ] all hell breaks loose and that's the kind of pulse pounding heart throbbing dick pumping action that I actually enjoy from this franchise for
            • 03:30 - 04:00 instance I M Montaine among some other operators Montaine is a shield operator that has a full shield walks into sight and becomes an intimidating Force alongside my friends who join me into the actual action I serve as a distraction I can break my shield down and absolutely blow people's brains out I become that guy who enters for the team as the ultimate support operator and of course there are other operators like thermite for instance that breach into entire walls and basically change and open up new choke points it is a lot to process when you first play the game
            • 04:00 - 04:30 I think to understand how Rainbow 6 works I can just kind of walk you through the actual process of playing just one round in this game so in this clip as Defender I'm playing the operator Castle who has a bulletproof barricade that they can put up around four points in the map I've also got a shotgun that I can whip out and with this shotgun you can see me manipulating the entire site opening up new choke points new choke holes and basically modifying this point so that me and my teammates can defend it the the way that
            • 04:30 - 05:00 we want to defend it and of course I put up these bulletproof barricades so that somebody can't just punch their way in they require a special ability or a breaching charge effectively using it as a way to slow down the other operators and serve as some better overall defenses so this is just one operator with one set of abilities this game has multiple operators on attackers and Defenders so every single game that you really play will feel unique and fresh in fact every time Rainbow 6 introduces a new character it really changes the
            • 05:00 - 05:30 way the meta is handled it's actually a bit of a celebration one of the things that I liked about Rainbow 6 and why I consider it to be the best life service shooter is year one when I remember playing this they would introduce new uh entire operations with their whole like it would be like Fanfare like you would have trailers you would have two new operators you would have a map updated into the game and of course Rainbow Six was adding these characters and every time you add a character into Rainbow Six it's kind of like adding a character into like a fighting game there's a balance that's required
            • 05:30 - 06:00 uh some of these operators come with fresh brand new abilities some of them come with the same abilities but tweaked around so that you can use them in Synergy or it reduces the Reliance of one character from being used way too much all of these things end up with a team figuring out the best way to attack or defend one of the best parts about this game is that it carries that Spirit of Rainbow Six from the first game all the way into the modern era you're actually planning how you infiltrate sites you're actually dynamically modifying your [ __ ] on the fly working
            • 06:00 - 06:30 with your teams the comms be getting sweaty the gunfights be getting sweaty the plays be getting sweaty this game has me sweating just thinking about playing it it's that good of an entire game and if you're somebody that's actually not even into Shooters I would still recommend Rainbow Six Siege it is a thinking man's game there is enough brain power required here where it's not just playing Call of Duty it's not just about who's the best person with the gun sometimes all it can take is one great Shield operator to ruin one attacking
            • 06:30 - 07:00 person's time for instance in this clip right here I'm playing an operator called Clash on Defender Clash has a electrifying Shield I switch off to a gun kill one person and now that it's a 1V one I can whip out a shield and delay this person long enough so that they can't plant a bomb and win the round for their team this is of course a level of serious gameplay this is when it gets pulse pounding fun people are on the edge of their seats [ __ ] ready and excited to see that wind screen and
            • 07:00 - 07:30 that's the level of action that I love I love playing any character where I work together with my teammates open up entire new Pathways and work with them into the most intense gunfights into the most intense action anybody can imagine that is why Rainbow Six Siege is [ __ ] impressive and that's why I personally think it's been aivee for 10 years and there hasn't been a game like it now Rainbow Six Siege X got revealed and the thing with Rainbow Six Siege X is there's a couple new features into the game and I guess I kind of want to
            • 07:30 - 08:00 showcase what's been going on so for instance a couple hours ago there was a stream where they showcased every single thing involved in here and one of the big new things was a new game mode called dual front which basically is a 6v6 mode it's kind of taking away that attacker Defender thing that we had expected from Rainbow Six the whole time and has is basically mixing those roles in between each other so there's a lot of dynamic objectives like defending sites uh Gathering uh hostages saving hostages that you're doing on the Fly and it's with all of these changes in
            • 08:00 - 08:30 the game with all of these entire like mods that they're introducing an entire new game type now I've seen some of this being streamed and I'll be honest dog I wasn't that impressed like let me give you an idea of it okay this is cool but the kind of streamers they brought on to Showcase it weren't that impressive and they weren't that impressive because no disrespect to them I feel like a lot of those people streaming the game were just not Siege players and some of them weren't and that's okay they kind of played the game a lot like Call of Beauty so those destructible walls that
            • 08:30 - 09:00 sight manipulation that I was talking about earlier just didn't happen in the Stream and so it made the entire game kind of look like a Call of Duty uh clone instead of that tactical uh counter heavy like game that we're basically knowing and loving for the last decade so that was one key issue but alongside all of it there was supposed to be new environmental destruction into the game which is obviously a key focal point of the game there are new uh there are new like traps that are pre place like you get
            • 09:00 - 09:30 fire extinguishers that basically become giant smoke clouds gas pipes that [ __ ] destroy the enemy right there uh you know as they walk near it so you've got new pre-placed traps you've got new destructibility so and amongst all of it you can now run and corner while you're repelling which is supposed to be super duper cool and interesting now I looked at the actual graphical changes for this and this is where it's kind of a joke so this is what the game looks like right now on a map known as Bank in the lobby and this is what it looks like after now I'll be real it looks brighter some of
            • 09:30 - 10:00 the stuff looks shinier but generally speaking this is a pretty unimpressive graphical overhaul and it's not something that I'm definitely going to be writing home about this is what the game looks like before okay on a map known as Clubhouse and of course after yeah lighting is a little bit maybe grittier uh definitely the actual materials look a little bit more realistic in terms of how they reflect light and whatnot but I don't think it's the craziest visual overhaul there are so many moments where I'm looking at this and I don't know if this is the new
            • 10:00 - 10:30 graphics or the old Graphics like it's just not impressive okay it is what it is but honestly Graphics were not the reason that I was super excited about this one of the big changes they did ladies and gentlemen was of course the audio overhaul now audio is such an important thing in a game like Rainbow Six Siege hearing somebody walk around you above you below you Outside Inside It's that kind of attention to detail you need to make sure you know where somebody about in a game where one
            • 10:30 - 11:00 bullet to the head is all it takes for you to see Allah's domain you literally need that sound to work properly and the thing is with Rainbow Six Siege as long as they had that audio overhaul that's literally the only update I think anybody needed as long as they fixed one of the biggest complaints of like the last few years regarding Rainbow 6 that's really all I think anybody really cared about I don't care so much about the new weapon inspect animation like I'm not that much of a [ __ ] like showoff with my skins doesn't really matter there's some cool like camos for
            • 11:00 - 11:30 people that have been playing the game since the first year which I think is interesting and cool and based but uh ultimately speaking the game seems like it's just being modernized and updated for the next 10 years I don't know if Siege is going to make it to the big 2 but this is genuinely a pretty interesting reveal that I saw and as a gamer as somebody playing rainbow the biggest question you might ask me muda does this support Linux absolutely not it does not do that now looking at the
            • 11:30 - 12:00 new graphical overhaul I even loaded up original Rainbow 6 on my PlayStation 4 with the disc build and uh it was kind of a Vibe back then dude the game had a lot more destructible foliage Environ like it had a lot of interesting visual choices but you can see how a game released back then with the original lighting where looking inside and outside is nearly impossible that had to be changed so the game could be supported from a competitive stance so honest L the visual overhaul there's
            • 12:00 - 12:30 only really so much anybody can do but uh yeah Rainbow Six Siege X I think absolutely looks pretty goddamn amazing and uh if I dare say this might be the one W that Ubisoft may have on their hands okay and I really do think this company needs a w I don't think they'll be around forever but ultimately speaking it's not bad there is one more thing they did make the game free to play so uh just be ready for the hackers to come on in but um
            • 12:30 - 13:00 when has that ever been a problem for SI right if you like what you saw please like comment and subscribe dislike if you dislike it I am out