UPDATED Minimum Level for EVERY Hero Equipment! (April 2025)
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Summary
Aky16 Gaming offers insights on the best minimum levels for hero equipment in Clash of Clans, while also announcing a giveaway for a Prince Mysterio skin. Enter by commenting on the video. Key equipments like the Earthquake Boots, Rage Vial, and Magic Mirror are discussed, with recommendations on optimal levels, emphasizing strategic resource allocation for maximizing gaming experience.
Highlights
Aky16 Gaming is giving away a Prince Mysterio skin! 🎁 Comment to enter!
Earthquake boots work best at level 1, pair them with spiky ball for best results at level 17! 👟
Rage Vial should be at level 9 for the best damage and HP recovery boost! 💥
Spiky ball maxed out at high levels hits the most targets! 🎯
Vamp stash is great at low town hall levels but not very useful at higher ones. ⚔️
Don't invest in snake bracelet if you're free-to-play, unless you already have it maxed. 🐍
Archer puppet is much better than barb puppet, especially for Queen charges! 👑
Invisibility vial is still good at level 9, but magic mirror surpasses it at level 18! 🪞
Magic mirror is a must-have at level 18 because of its double clone ability! 👑
Frozen arrow should be at level 20 for the best DPS and slowdown effect! ❄️
Dark orb is top-notch at level 12 with a potent 40% slow-down effect! 🌀
Lava Loon Puppet is a no-go! Stay away! 🚫
Electro boots shine even at level 9 for lower town halls! ⚡
Key Takeaways
Enter the giveaway by Aky16 Gaming for a Prince Mysterio skin by commenting on the video. 🎉
Many equipment pieces, like the earthquake boots and spiky ball, can be optimal at specific levels depending on Town Hall level. ⚙️
He recommends specific minimum levels for various equipment for efficiency, especially if you lack ores. 💡
Not all equipment are created equal; some like the Lava Loon Puppet should be avoided according to Aky. 🙅♂️
Essential game tips for players looking to enhance their strategy with the best equipment upgrades. 🎮
Overview
In this latest video, Aky16 Gaming dives into the best minimum levels for Clash of Clan hero equipment. To kick things off, Aky announces a giveaway for a Prince Mysterio skin! 🎁 Your entry is simple: just interact with the video by liking, subscribing, and commenting.
The discussion quickly turns to optimizing your equipment. Aky offers valuable advice, such as when to upgrade equipment like the Earthquake Boots and Rage Vial. Certain gear, like the Spiky Ball and Magic Mirror, get special mention as must-haves at certain levels to ensure you're maximizing their potential.
For those navigating the sea of available equipment, the message is clear: focus your resources wisely. With Aky's insights, you're empowered to make smart decisions on what to prioritize based on your play style and town hall level. Don't miss out on these strategic nuggets of wisdom!
Chapters
00:00 - 00:30: Introduction and Giveaway Announcement In this chapter, Aki introduces the video and announces a giveaway of a Prince Mysterio skin in Clash of Clans. To participate in the giveaway, viewers must be subscribed to the channel, like the video, and leave a single comment to gain one entry. The giveaway is open for 24 hours, with the announcement of the winner to be made in the community tab after 24 hours, coinciding with the release of the next night's video.
00:30 - 01:00: Barbarian Equipment and Earthquake Boots The chapter discusses equipment for barbarians and earthquake boots. It advises against upgrading the barbarian equipment further, despite recent buffs, as there are better equipment options available for the king. As for earthquake boots, they are effective at level one with a maximum impact range of eight tiles. However, for optimal performance, especially when paired with the spiky ball and if you are at town hall level 17, it is best to upgrade them to the maximum level.
01:00 - 01:30: Rage Vial Equipment The chapter discusses strategies for lower level players, specifically those around lower Town Hall levels, such as level six, and how they can optimize their equipment. It highlights the combination of giant gauntlet, rage vial, and spiky ball as effective tools. The chapter emphasizes that advancing to certain levels like six and eighteen are key milestones. Additionally, it considers the rage vial at level one, noting its significant +120% damage increase, which is beneficial for most Town Hall setups.
01:30 - 02:00: Giant Gauntlet Equipment The chapter "Giant Gauntlet Equipment" discusses the minimum level required to optimize the equipment's effectiveness, particularly focusing on Town Hall level 9. At this level, users benefit from a 60% increase in damage per second and a 140% damage increase. Additionally, there is a significant HP recovery boost of 780. Although level 9 is recommended for these enhancements, the equipment is still usable at level 1 due to its solid base stats, albeit less effective.
02:00 - 03:00: Spiky Ball and Vamp Stash Equipment This chapter discusses the effectiveness of a gauntlet, particularly at level 15, for use in various town halls. At level 15, the gauntlet offers a 40% incoming damage reduction and 32 self-healing per second, making it highly effective in battles. However, it's noted that if resources are lacking, using a level 12 gauntlet is a viable alternative. The focus is on achieving the best results across different town halls while managing resources.
03:00 - 04:00: Snake Bracelet and Archer Puppet Equipment The chapter discusses different equipment and their recommended levels for effective use. Initially, the narrator suggests that level 15 is ideal for some unspecified equipment, although level 12 is still considered decent. Emphasizing the importance of ores, the narrator advises sticking to level 15. Moving on to the spiky ball equipment, level 18 is recommended for all town hall levels. Additionally, the narrator gives a strategy for combining equipment such as earthquake boots, spiky ball, or vamp stash. The ultimate goal is to increase the spiky ball to max level to target the maximum number of enemies.
04:00 - 05:00: Invisibility Vial and Magic Mirror Equipment The chapter titled 'Invisibility Vial and Magic Mirror Equipment' discusses the effectiveness of certain gaming equipment, focusing primarily on maximizing stats for optimal performance. It suggests that reaching a target level of 18 is beneficial, although higher levels may eventually be necessary. The chapter highlights 'vamp stash' equipment, which provides notable benefits at lower town halls, such as a 200 heal per hit and a 16% increase in attack speed. However, it notes that while these benefits are significant at lower levels, there may be diminishing returns as players advance to higher town halls.
05:00 - 06:30: Frozen Arrow and Giant Arrow Equipment In this chapter, the speaker discusses the usefulness of certain equipment at different town hall levels, specifically focusing on the frozen arrow and giant arrow. They advise that for players at town hall levels 12 to 15, it is sufficient to keep it at level 12 and not invest further unless a significant update or buff is introduced. Emphasis is placed on not maxing it out unnecessarily. The discussion also previews the speaker's favorite equipment, a snake bracelet, hinting at an unexpected perspective that will be shared.
06:30 - 08:00: Healer Puppet and Action Figure Equipment The chapter discusses the use and value of the snake bracelet as a piece of equipment for players. The speaker advises against free-to-play players investing resources into it, as it may not be particularly valuable for them. However, for players who spend money and have it maxed out, the speaker finds it to be a decent piece of equipment, especially useful in hard mode where extra damage is beneficial.
08:00 - 09:30: Minion Prince Equipment: Henchman Puppet and Dark Orb The chapter discusses equipment for the Minion Prince, specifically focusing on two items: the Henchman Puppet and the Dark Orb. It advises on the strategic utility of these items, particularly in handling spawned enemies during battles. The text highlights the Archer Queen character's equipment, noting that while the Barb Puppet is not very effective, the Archer Puppet offers significant advantages for Queen charges. It recommends a minimum level of 15 for the Archer Puppet to benefit from substantial increases in damage per second and health recovery, potentially surpassing the effectiveness of the Frozen Arrow.
09:30 - 11:00: Metal Pants and Noble Iron Equipment In this chapter, the discussion revolves around comparing different magical items and equipment, particularly metal pants, noble iron equipment, and an invisibility vial. The invisibility vial, despite being overshadowed by the magic mirror, remains effective at lower levels. Up until level 18, the invisibility vial is useful, especially at level 9 where it grants 6 seconds of invisibility along with additional damage perks during those seconds. The chapter suggests certain level thresholds for optimal item usage.
11:00 - 12:00: Warden Equipment: Eternal Tome and Healing Totem This chapter discusses two pieces of warden equipment: the Eternal Tome and the Healing Totem, focusing primarily on items like the invisibility vial and the magic mirror. It provides strategic advice for players, suggesting the use of the invisibility vial for those who struggle to level up the magic mirror, highlighting its effectiveness. The chapter also emphasizes the importance of reaching level 18 with the magic mirror to unlock two powerful clones that significantly enhance gameplay. The author argues for the superiority of the magic mirror over the invisibility vial once players reach the specified level.
12:00 - 13:00: Life Gem and Fireball Equipment The chapter discusses the strategic use of various equipment in a game, focusing mainly on the "Life Gem" and "Fireball Equipment." It highlights the importance of leveling up certain items, like the "frozen arrow," and explains that reaching level 20 is crucial for maximizing its benefits. This level grants a 140 DPS increase and a powerful 50% slowdown effect, which is highly advantageous. The chapter also touches on the effective pairing of the frozen arrow with other items, such as the "invisibility vial" and the "magic mirror," for enhanced gameplay.
13:00 - 14:00: Laval Loon Puppet and Rage Gem Equipment The chapter discusses the 'Giant Arrow' weapon, focusing on its levels and its effectiveness against air defenses and air sweepers. For Town Hall 15 players, a level 15 Giant Arrow is required to take down maximum-level air defenses, while for Town Hall 16 players, the same level is needed. However, to defeat maximum-level air sweepers, only a level 9 Giant Arrow is necessary.
14:00 - 15:00: Royal Champion Equipment: Royal Gem and Hog Puppet This chapter discusses the Royal Champion Equipment, particularly focusing on the Royal Gem and the Hog Puppet, with a mention of an action figure equipment. It starts by noting how low-level air attackers can effectively counter max sweepers at certain levels. The chapter emphasizes the usefulness of the Healer Puppet, particularly at level 15, where three healers are available and it offers 32 self-healing per second. The discussion promises to answer when the new action figure equipment should replace the Healer Puppet and evaluates its overall effectiveness.
15:00 - 16:00: Seeking Shield and Haste Vial Equipment In this chapter, the advantages and timing of replacing the healer puppet with the Shield and Haste Vial equipment are explored. Although the equipment is beneficial from level one due to its base stats, it is suggested that it becomes truly effective at level 15, marked by a significant increase in damage per second and hit points.
16:00 - 17:30: Electro Boots Equipment In this chapter, the focus is on the 'Electro Boots Equipment,' where the discussion revolves around the leveling and usability of the 'giant' at different stages. As the giant is leveled up, it becomes more effective, particularly reaching usability at level 15. There is mention of a 'healer puppet,' which, at max level, doesn't need immediate replacement and works well with a 'magic mirror' combination. The action figure is introduced, suggesting that it can be developed gradually because the healer puppet is efficient at least until level 15.
17:30 - 18:00: Rocket Spear Equipment and Conclusion The chapter discussion revolves around game strategies, specifically for when a player reaches level 15. It suggests replacing the healer puppet with another item, highlighting the premium nature of ores, although keeping the healer puppet is still considered viable. The focus then shifts to evaluating the minion prince and recommends upgrading the henchman puppet to level 12 for significant improvements in damage per second and health recovery. The segment emphasizes the value of these strategies in enhancing gameplay.
UPDATED Minimum Level for EVERY Hero Equipment! (April 2025) Transcription
00:00 - 00:30 everyone how's it going it's Aki again back with another Clash of Clans video in today's video we're going into minimum equipment but before we do that I did want to announce I am going to be giving away a Prince Mysterio skin for this video all you got to do to enter is be subscribed like this video drop one comment to get one entry that's it it's going to be open for 24 hours and you only get a max of one entry so you only got to comment once and then the winner will be announced after tomorrow night's video so just give it 24 hours and it'll be in the community tab but now when we
00:30 - 01:00 get into it terms of equipment and the minimal levels guys you already see the text on the screen please God no do not upgrade the barbarian up it even after it's buff it's not really worth it to put any more ore into it there's better equipment for the king and that's what we're going to move on to so I'll see you guys there terms of the earthquake boots I would say they're fine at level one because you get the max eight tiles but if you want to pair them up say with the spiky ball I think it's best at max level especially if you're at town hall 17 but then I'm also looking at you
01:00 - 01:30 lower level players uh I shouldn't say lower level yeah lower town hall players um level six is also fine you get some solid base stats and they pair well with say the giant gauntlet rage vial and then even the spiky ball at lower level so level six is what you should aim for if you can't invest any more ore once you can go to level 18 those are the three levels you need to keep track of i hope that helps but let's go check out the rage file the rage file level one is still pretty decent you get the plus 120% damage increase but for most town
01:30 - 02:00 halls I'd say level 9 is the minimum because you get a damage per second increase of 60 the damage increase is plus 140% but then you also get a really nice HP recovery increase of 780 so I think honestly I'd recommend level 9 but if you feel like you just have no ores at all you can still use it at level one which has some solid base stats but for most again town halls level 9 is the minimum so let's stick with that but then I'll see you guys now at the giant
02:00 - 02:30 gauntlet for the giant gauntlet I would say level 15 it works great throughout all the town halls its ability duration at that point is 15 seconds you get a 40% incoming damage reduction but then you also get 32 self-healing per second which are great stats so I would argue level 15 one thing I would also say is if you're ever just like man Aky I just don't have the ores can I just do like level 12 or something yes you can level 15 is just a base we use for different town halls and just like kind of get the best average but don't worry too much
02:30 - 03:00 like level 12 is still pretty decent but for me my recommendation is level 15 but don't worry I know how important ores truly are and that it can be difficult but stick with level 15 and you'll be fine now let's go discuss the spiky ball me the spiky ball is the easiest one level 18 is a great one to have at all town halls but the main thing I want to say as you get higher and higher in town hall levels and you want to pair this up with say like the earthquake boots and spiky ball or the vamp stash I would take this to max level then you can hit the most targets at nine and it just
03:00 - 03:30 works the best with all of its stats you have to max it out sadly once you get higher up but for a good target level 18 is fine and I'll guys I'll see you guys now at the vamp stash the vamp stash I would say level 12 you get 200 heal per hit and then you also get a very solid 16% attack speed increase i think this is great but I do want to mention something about the vamp stash i think it's great at lower town halls but as you get to higher town halls I would say yeah sure max it but I really don't
03:30 - 04:00 think it's that useful at the higher town halls so if you're stay at like town hall 12 13 14 I'll sure I'll throw in town hall 15 you can leave it at level 12 i would not invest much more into it i would leave it there and then in case say it gets even more of a buff then you can start leveling it up but for right now I think level 12 is the minimum you need but that's probably the minimum I would keep it at too i would not max it out any further than that but now let's talk about one of my favorites a snake bracelet but it's actually going to be surprising the answer you hear from me i know who put that who who put
04:00 - 04:30 the text there come on what no I'm just joking around but the snake bracelet is an epic piece of equipment but for most players I would not invest any ore into it i don't feel like it's really valuable for you free-to-play players especially so I would not recommend putting any ores into it right now but if you're a player like me that spent some money and got this maxed out it is actually a pretty decent piece of equipment in my opinion i love it i think it great works great in hard mode because there's so much more extra damage there it can really be useful for
04:30 - 05:00 your king to take some extra tanking from these snakes that get spawned up so for me I do like it but for most players I think do not invest too many ores but now let's move over to the archer queen the archer puppet's actually not that bad compared to the barb puppet barb one sucks this one's actually quite good for queen charges i would say the minimum level required is 15 because you get some really solid base stats for the damage per second increase which is 145 but then you get 418 for HP recovery increase this can start actually taking over for the frozen arrow and hence why
05:00 - 05:30 I did want to say this one's way better than the barb puppet but level 15 seems to be the best for me now let's go discuss the invisibility vial okay so the invisibility vial has been overshadowed by the magic mirror but it actually doesn't get taken over by the magic mirror till level 18 once you get the magic mirror to level 18 then you can switch from the invisibility vial to the mirror but for a minimum level for the invisibility vial level 9 is perfectly good you get 6 seconds of invisibility but then you also get 1,20 extra damage during those 6 seconds of
05:30 - 06:00 invisibility which is crazy so for those players that can't really level up the magic mirror I would be like you know what totally fine to use the invisibility vial it is a great piece of equipment but now let's go discuss that magic mirror mirror is pretty easy to discuss level 18 it's minimum simple as that because that's when you get the two clones and this is exactly the level that I was alluding to takes over for the invisibility vial after that the magic mirror is much better in my opinion cuz those two clones their stats are insane and come on you just get
06:00 - 06:30 three archer queens out there which is just ridiculous but yes level 18 now let's move on to the frozen arrow for the frozen arrow I think level 20 is the best that's oh sorry not the best but the minimum required 140 DPS increase and then a 50% slowdown that 50% slowdown is insane and that's the target reason why I say level 20 is the minimum it pairs really nicely with the invisibility vial but then it's also great with the magic mirror you can also now pair it up with the new action
06:30 - 07:00 figure which is cool too but now let's go discuss the giant arrow which is a little bit interesting giant arrow it's listed right there level 15 under town hall 15 so if you're under town hall 15 you need level 15 if you're tunnel 16 and up so those two town halls you need max to take out air sweep uh sorry not air sweepers air defenses so you need the max level giant arrow to take out maxle air defenses but if you're looking to take out maxle sweepers you only need a level 9 giant arrow i did want to
07:00 - 07:30 mention that because for some of you air attackers even at low levels you can still take out a max sweeper at a level 9 giant arrow but now let's move on to the healer puppet for me it's quite easy the healer puppet is great at level 15 because that's when you get three healers but then you also get a great 32 self-healing per second which is awesome so the thing is here though the next equipment we're going to talk about is the new one the action figure equipment i'm going to answer two questions when we discuss that one when does it replace the healer puppet but then also is it
07:30 - 08:00 really that good of an equipment so let's go discuss that okay let's discuss the first question though when does this take over the healer puppet well even at level one you get more health recovery but the thing is we got to take into account compared to the healer puppy you actually get the giant giant yes it's at level one but still its base stats at level one are great so you could replace it if you want to but I think the minimum required is level 15 reason being you get 94 damage per second increase 448 hit point increase but then
08:00 - 08:30 you also get a level six giant giant the more you level it up the better it gets obviously but at level 15 it is definitely usable and you can replace the healer puppet but if you have your healer puppet at max level you don't have to replace it right away you can work on your action figure slowly but remember the uh magic mirror healer puppet combination was amazing so you don't have to get your action figure up right away because remember your healer puppet can replace it at max level at least minimum till up to level 15 once
08:30 - 09:00 you get over level 15 with the action figure I would replace the healer puppet if you can but remember ores are at a premium so you will still be fine if you have the healer puppet i would not worry at all but now let's move over to the minion prints and now moving over to the minion prince let's start off with this henchman puppet i say level 12 you get a great 131 damage per second increase but then you also get 358 health recovery this is a great piece of equipment i know we've had some new added and people
09:00 - 09:30 kind of wonder like is it getting overshadowed no I still think it is great but level 12 is my minimum required for this but now let's move over to the dark orb in terms of the dark orb one of my favorite pieces of equipment in the entire game and I mean that but it's great at level 12 you get 13 seconds of its ability lasting but then you also get the key which is the 40% slowdown that's the important one it works great in air armies but it also works great in ground armies seriously one of the most versatile piece of equipments in the game and I love it so
09:30 - 10:00 now let's move over to the metal pants and then we'll discuss the brand new noble iron you're going to be like "Aky you're playing with me." Level 12 again for the metal pants are you serious yes I'm serious works great reason being the like the ability duration again 13 seconds but the key indicator is the 62% damage reduction that is great and really really high and it works well with a bunch of different armies you could say but I'm still kind of withholding some judgment against it because I still do really prefer the
10:00 - 10:30 dark orb and the henchman puppet combination as my number one for the minion prints the metal prince works great with the next pair of equipment that we're going to be talking about which is the noble iron i think they work together great but for right now I think level 12 is the minimum required probably like you're pulling my leg but yes level 12 again the reason for this this is when you get six total shots but then you also get moved up to the 10.5 radius and then the crazy increase of 630 damage per shot and the noble iron goes to level 18 but that's when you
10:30 - 11:00 only get seven total shots so at level 12 you already get the six and then an insane 630 damage per shot which is totally fine so the noble iron level 12 works great with the metal pants but now let's move over to the warden now for the warden the OG eternal tome one of my favorites in the game really close to the dark ore but I still have to kind of almost put this at number one just because it's been here for so long the minimum level is level 9 the reason for that is you get 6.5 seconds of invisibility then or invincibility I
11:00 - 11:30 should say which is just spectacular and it works at any town hall top to bottom it's the most used warden equipment so yes the minimum level for me is level 9 works great but now let's go talk about the healing totem healing tome it was actually kind of crazy when I was researching this the reason the 19 seconds are in all caps is because at level 12 you get 19 seconds of ability duration with the 120 healing per second that is totally fine it works well with root riders works well with dragons any
11:30 - 12:00 kind of army with this be it air or ground is great with the healing tome so a minimum level of 12 is perfectly fine but now let's move over to the life gem on to the life gem this is fine at level 15 for the minimum reason being you get the prior stats maxed out level 18 960 HP increase now that it's been buffed though you get at level 18,50 HP increase which is just ridiculous so I would say max it out but if you're at level 15 it's totally fine
12:00 - 12:30 now let's move over to the fireball the fireball again one of the most fun equipments to see in game but it has a really high minimum level at 24 the reason for this this is when you get the six tile radius because of the buff or sorry not the buff the nerf the level 18 to 24 range is when you get a decreased tile radius so for most town halls level 24 is great if you're at lower town halls like town hall 14 15 even 13 it still is okay from levels 18 to 24 but
12:30 - 13:00 for higher town hall levels you really do need the minimum of 24 when you get the six tile radius which is unfortunate but hey it is what it is now let's move on sadly to the Laval Loon puppet spoiler alert hot garbage trying to be funny here guys just don't put Neor into it i regrettably took it to level 14 and I actually am upset at myself but if you want you get the second Lavaloon puppet at level 9 even if I do think they are going to buff this equipment cuz it deserves it because it just sucks right
13:00 - 13:30 now and I I don't want to say that but I and I hate just like just pooping on equipment but it really is not good and it does not beat out any of the Warden equipment so until it gets buffed do not please put any ore into it now let's move over to the last warden equipment which is the rage gem last but certainly not least the rage gem i'd say the minimum level for this one is level 15 where you get the 45% damage increase for 19 seconds that is enough for any kind of attack you want to do really the
13:30 - 14:00 rage gem is used more so I've seen with dragons but then also great for rocket loom fireball when you are doing a warden charge even in I've seen people do that with super witches you can do that with the thrower troop when you run like say double um like a life gem and the uh life gem you can do the double gem version with that walk in the throwers they are spectacular to use I've done that with super bowlers but level 15 being the minimum for the raid gem an awesome piece of equipment but now let's move over finally to our last
14:00 - 14:30 hero the royal champion royal gem sorry about it just don't put any ore into it it's just not really worth it it's not even that bad we used to do a dive when the before the electro boots came out when it was the uh royal jam and haste it worked pretty well but for right now in this state of game I would not put any ore into it please don't it's just not required and there's better pieces of equipment for the royal champion now let's move over to the hog puppet why is it level 15 for the hog puppet well that's when you get nine hogs but then
14:30 - 15:00 you also get them at level 9 that is great for most town halls this used to be one of the most popular Royal Champion equipments before it got nerfed but even after the nerf it is still really good and it pairs well with a lot of pieces of equipment for the royal champion works great with the electro boots works well with the haste vial but I think level 15 is the minimum now let's move over to the seeking shield sometimes hear some hate on the seeking shield its minimum required level for me is level 15 but it's actually not that bad at lower level town halls it can
15:00 - 15:30 actually snipe out like say cannons and some archer towers even at like obviously higher town halls like town hall 172 you can get the lone um archer tower cannon out but the thing with this though is it really pairs nicely with the rocket spear it allows a rocket spear to take less shots at most defenses hence why it is still usable at even at higher town hall levels but level 15 is still required which I know is high for a common piece of equipment that's not rarely used as much say as
15:30 - 16:00 like the electro boots but hey what can you do now let's move over to the haste vile file i say level 15 is totally fine for the minimum for this equipment because you get a 100% attack speed increase at this level but then you also get it to last for 9.5 seconds which is actually kind of crazy works great with the hog puppet um like I said before but level 15 is great now let's move on to the electro boots for me this one's a little bit of a two-parter this is one of the best pieces of equipments in the game bar none but level 15 I'd say is
16:00 - 16:30 the minimum for like say Town Hall 16 and 17 but that's because you get the 170 aura damage and 33 self-healing this equipment for me though at town hall like say 14 and below is totally okay at level 9 even at town hall 15 because I have a town hall 14 and 13 account i have a mini town hall 15 which is terrible but I haven't really played that much on it but I have my electro boots at level 9 i played and tested quite a bit and it worked really well at
16:30 - 17:00 level 9 too even for some of you town hall uh 16 players that don't want to hear it seriously I have a town hall 16 and it worked well at level 9 so I just want to kind of give those for those people that haven't really had the enough ores to put it in to max out the electro boots you don't need to minimum I'd say level 15 to be safe those are the stats that you see here on screen but level 9 I've play tested a bunch and in my opinion can also still be used now however let's move over to the last piece of equipment we have to talk about
17:00 - 17:30 which is the rocket spear now for the last piece of equipment there's not any stats you see here because I want to discuss two different things level 9 is for Town Hall 14 players and below for Town Hall 15 players and up I would recommend a minimum level of 18 for the rocket spear if you can for this piece of equipment I would max it out it truly is that good i know you're dealing with the electro boots as well to upgrade but this is seriously that dang strong at max level but for minimum levels again for tunnel 14 and below level 9 for
17:30 - 18:00 level town 15 players and up level 18 i hope you guys enjoyed this video let me know if I did a good job because this is my first time ever doing the minimum levels for equipment style video if I did a good job please do let me know and like that video because it does help me a bunch remember though I am giving away a Prince Mysterio skin all you got to do to enter is be subscribed like this video drop one comment to get one entry it's only going to last 24 hours and all the rules will be in the pinned comment and description of the video thank you so much for watching i'll see you in the