Simple Shooter – Build a Third-Person Shooter in Unreal Engine 5 (Original Content) Lec 10
Estimated read time: 1:20
Summary
In this video, titled 'Simple Shooter – Build a Third-Person Shooter in Unreal Engine 5', provided by Mastery Courses, viewers will learn how to create a third-person shooter project from scratch using Unreal Engine 5. The content includes using both C++ and Blueprints to cover fundamental aspects such as character movement, shooting, aiming mechanics, and adding AI enemies. The video is part ten of the Unreal Engine 5 C++ Game Development Course, offering a detailed guide to developing a game with engaging features.
Highlights
Creating the Simple Shooter project with original Unreal Engine 5 content. 🚀
Setting up third-person character controls for a dynamic gaming experience. 🎮
Implementing realistic shooting and aiming mechanics. 🎯
Adding AI enemies to challenge players and enhance game excitement. 🤖
Perfect blend of C++ programming and Blueprint creations. 🔗
Key Takeaways
Learn to build a third-person shooter game from scratch using Unreal Engine 5! 🎮
Master C++ and Blueprints for game development. 💻
Implement character movement, shooting, and aiming seamlessly. 🚶♂️🔫
Add AI enemies to enhance gameplay dynamics. 🤖
Part 10 of an engaging and informative series on game development! 🔟
Overview
This session is an exciting dive into the world of game development with Unreal Engine 5. Viewers are guided through the process of creating a Simple Shooter project from the ground up, harnessing the power of both C++ and Blueprints. The journey begins with setting up the project, providing a solid foundation for new developers.
A major highlight of the video is the detailed instruction on third-person character control setup. This feature is crucial for creating an immersive experience, as players can navigate the game environment with ease. Coupled with realistic shooting and aiming mechanics, the session promises to equip viewers with essential tools for game development.
Not only does the video explore technical aspects, but it also delves into game enhancement by adding AI enemies. These elements combine to create a dynamic and challenging gameplay, showcasing the capabilities of Unreal Engine 5 and the educational prowess of Mastery Courses.
Chapters
00:00 - 00:30: Introduction to Simple Shooter This chapter introduces the 'Simple Shooter' project as part of an Unreal Engine 5 C++ game development course. Viewers will be guided on how to build a third-person shooter game using C++ and Blueprints, focusing on creating character controls, shooting and aiming mechanics, and integrating AI enemies.
00:30 - 01:00: Setting up the Project In this chapter, titled 'Setting up the Project,' you will be guided through the initial steps of creating the Simple Shooter project using Unreal Engine 5. The session spans from 00:30 to 01:00 and covers essential tasks such as setting up the project environment, configuring game settings, and preparing the workspace for further development. This stage is crucial as it lays the groundwork for building the third-person shooter game from scratch. You will engage with both C++ and Blueprint scripts to establish a solid foundation for movement mechanics and AI enemy implementation.
01:00 - 01:30: Basic Character Movement The chapter titled 'Basic Character Movement' spans from 01:00 to 01:30 of the video 'Simple Shooter – Build a Third-Person Shooter in Unreal Engine 5 (Original Content) Lec 10' by Mastery Courses. In this chapter, viewers are introduced to the fundamental aspects of character movement in a third-person shooter game using Unreal Engine 5. The lesson focuses on setting up and implementing basic movement controls through C++ and Blueprints, providing a foundation for further development, including shooting mechanics and AI implementation later in the course.
01:30 - 01:50: Implementing Third-Person View In this chapter, the focus is on implementing the third-person view in the Simple Shooter project for Unreal Engine 5. The chapter covers setting up the Simple Shooter project, creating third-person character controls, implementing shooting and aiming mechanics, and adding AI enemies. This is part of a series in the Unreal Engine 5 C++ Game Development Course.
01:50 - 02:10: Introduction to AI Enemies In the segment 01:50 - 02:10 of the tutorial 'Simple Shooter – Build a Third-Person Shooter in Unreal Engine 5', the focus is on introducing AI enemies. The tutorial discusses how to incorporate AI enemies into the game, detailing the steps needed to implement them within the Unreal Engine 5 environment. This includes creating AI behaviors and integrating them seamlessly with the gameplay mechanics already established earlier in the course. The objective is to enhance the game's complexity by adding intelligent opponents that interact with the player character.
02:10 - 02:30: Wrap-up and Next Steps The chapter 'Wrap-up and Next Steps' in "Simple Shooter – Build a Third-Person Shooter in Unreal Engine 5 (Original Content) Lec 10" by Mastery Courses concludes the video by summarizing the key points learned throughout the lesson. It emphasizes the accomplishment of setting up the Simple Shooter project, where learners have successfully created third-person character controls and implemented shooting and aiming mechanics. Furthermore, the addition of AI enemies and health systems were covered. The chapter encourages viewers to continue refining their skills and consider additional resources or practices to enhance their understanding and proficiency in Unreal Engine 5 game development. As the lesson wraps up, learners are motivated to apply what they've learned in creating more complex gaming projects.
Simple Shooter – Build a Third-Person Shooter in Unreal Engine 5 (Original Content) Lec 10 Transcription
Segment 1: 00:00 - 02:30 This is a video titled "Simple Shooter – Build a Third-Person Shooter in Unreal Engine 5 (Original Content) Lec 10" by Mastery Courses. Video description: Welcome to Part 10 of the Unreal Engine 5 C++ Game Development Course! 🔫 In this lesson, we create the Simple Shooter project from the original Unreal Engine 5 content. You’ll learn how to build a third-person shooter game from scratch using C++ and Blueprints, covering everything from movement to AI enemies! 🔹 What you’ll learn in this video: Setting up the Simple Shooter project Creating third-person character controls Implementing shooting and aiming mechanics Adding AI enemies and hea